LumiaIsland (talk | contribs) (→Bow) |
m (Reverted edits by 99.199.62.72 (talk) to last revision by Malvodion) Tag: Rollback |
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+ | {{Toc right}} |
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− | <p> |
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− | '''Weapons''' are |
+ | '''Weapons''' are a type of [[item]] in ''[[{{Gamename}}]]''. |
− | </p><p> |
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− | Each Weapon type has it's own unique Weapon Skill.<br> |
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− | '''Weapon Skills''' are additional skills when a weapon is equipped, and is unlocked when weapon mastery reaches level 7. |
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− | </p> |
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− | == |
+ | ==Description== |
+ | Weapons allow [[characters]] to increase their offensive capabilities and empower their attacks. They can either be found in [[Container|containers]], looted from wild animals around [[Lumia Island]] or [[Crafting|crafted]] by mixing different [[Ingredients|materials]] and components together. |
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− | Usable by: [[Jackie]] | [[Shoichi]]| [[Xiukai]] | [[Cathy]] |
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+ | A weapon can only be equipped by characters who can use its weapon type. In the normal [[Game Modes|game mode]], all players begin with 1 {{Common|Common}} weapon of the type they've chosen equipped. |
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− | {| class="wikitable" style="text-align: center; width: 200px;" |
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− | |+ Base Attack Speed |
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− | |- |
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− | | [[Jackie]] || 0.72 |
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− | |- |
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− | | [[Shoichi]] || 0.70 |
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− | |- |
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− | | [[Xiukai]] || 0.74 |
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− | |- |
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− | | [[Cathy]] || 0.72 |
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− | |} |
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− | Stats gained per level: |
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+ | Each weapon type has its own base Attack Speed and Attack Range values that is added to the character's base [[statistics]] (also known as stats) and also comes with its own active [[Weapon#Weapon skills|weapon skill]]. |
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− | 2.7% attack speed |
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+ | In addition to these base stat values, each individual weapon grants their own set of buffs to the character's statistics (these will be listed in <span style="color: #00b000;">green</span>), with higher tier weapons generally granting more and greater stat values. When a stat buff is labeled "{{U|[Unique]}}" it means that it cannot be stacked with the same unique labeled buff from any equipped [[armor]]. When equipping multiple items that grant the same unique buff, only the strongest version will be active. A few items may also grant negative stat debuffs (which will be displayed in {{N|red}}) to counterbalance strong buffs. |
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− | 5% extra damage to normal attacks with daggers equipped |
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+ | On top of the stat buffs, certain weapons grant powerful {{U|[Unique Passive]}} effects. These will be listed at the bottom of the item's description, each with a unique name. Similar to unique stat buffs, Unique Passive effects won't stack with those sharing the same name from any equipped armor and only the strongest variant will be in effect. |
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− | 1.5% skill damage increase |
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+ | Some weapons use an ammo system, where one cartridge is consumed with each basic attack done with them. Once they run out of cartridges, ammo based weapons must be reloaded before they can be fired again, which will set them back to full. Different weapons have a different maximum ammo count. |
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− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
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− | <li style="display: block;"> |
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+ | {{Mythic|Mythic}} weapons made with [[VF Blood Sample]] can be modified into Crimson or Dawn variants by using [[Crimson Shard]]s or [[Dawnlight Shard]]s. |
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− | {| class="wikitable" |
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− | |- |
||
− | |style="background-color: rgba(69,69,69,0.6); text-align: center;"| |
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− | [[File:Scissors.png|100px|link=Scissors]]<br>[[Scissors]] |
||
− | |style="background-color: rgba(69,69,69,0.6); text-align: center;"| |
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− | [[File:Fountain Pen.png|100px|link=Fountain Pen]]<br>[[Fountain Pen]] |
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− | |style="background-color: rgba(69,69,69,0.6); text-align: center;"| |
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− | [[File:Kitchen Knife.png|100px|link=Kitchen Knife]]<br>[[Kitchen Knife]] |
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− | |- |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"| |
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− | [[File:Army Knife.png|100px|link=Army Knife]]<br>[[Army Knife]] |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"| |
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− | [[File:Scalpel.png|100px|link=Scalpel]]<br>[[Scalpel]] |
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− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"| |
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− | [[File:Rose Knife.png|100px|link=Rose Knife]]<br>[[Rose Knife]] |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"| |
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− | [[File:Swiss Army Knife.png|100px|link=Swiss Army Knife]]<br>[[Swiss Army Knife]] |
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− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"| |
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− | [[File:Carnwennan.png|100px|link=Carnwennan]]<br>[[Carnwennan]] |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"| |
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− | [[File:Mount Slicer.png|100px|link=Mount Slicer]]<br>[[Mount Slicer]] |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"| |
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− | [[File:Vibroblade.png|100px|link=Vibroblade]]<br>[[Vibroblade]] |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"| |
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− | [[File:Damascus Steel Thorn.png|100px|link=Damascus Steel Thorn]]<br>[[Damascus Steel Thorn]] |
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− | |- |
||
− | |style="background-color: rgba(234, 191, 63, 0.5); text-align: center;"| |
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− | [[File:Fragarach.png|100px|link=Fragarach]]<br>[[Fragarach]] |
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− | |} |
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− | </li> |
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− | <li style="display: block;"> |
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− | {{Ability_details |
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− | | ability_name = Cloak and Dagger |
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− | | ability_image = CloakAndDagger.png |
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− | | ability_description = Cloak-Activating the cloak skill causes you become transparent and increases your movement speed. Your movement speed will decrease again after 2 seconds. |
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+ | It is worth mentioning that different weapons deal different amounts of damage when attacking Summon deployables. For more information, see: [[Installation]] |
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− | Dagger-For 4 seconds, the dagger effect is added to the next normal attack. Attacking an enemy when the dagger effect is active teleports you behind the enemy, dealing (#) Critical damage an additional 8% of the enemy's current HP as true damage. |
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− | | ability_type = Weapon Skill |
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− | | mspeed = 25/40% |
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− | | cast_time = 0.2s |
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− | | cooldown = 45/30s |
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− | | duration = Movespeed: 2s<br> |
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− | Blink: 4s |
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− | }} |
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− | </li> |
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− | </div> |
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− | == |
+ | ==Weapon types== |
+ | There are several weapon types in the game: |
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− | Usable by: [[Jackie]] | [[Fiora]] | [[Yuki]] | [[Alex]] |
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+ | ===[[File:WeaponGroup Dagger.png|40px|link=]] Dagger=== |
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− | Normal Attack Range: 1.6 |
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+ | Daggers are melee weapons with a short attack range. They can be equipped by: [[Cathy]], [[Daniel]], [[Jackie]], [[Ly Anh]], [[Shoichi]] and [[Xiukai]] |
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+ | {{Item link|name=Kitchen Knife|image=Kitchen Knife.png|rarity=Common}}{{Item link|name=Army Knife|image=Army Knife.png|rarity=Uncommon}}{{Item link|name=Scalpel|image=Scalpel.png|rarity=Uncommon}}{{Item link|name=Rose Knife|image=Rose Knife.png|rarity=Rare}}{{Item link|name=Swiss Army Knife|image=Swiss Army Knife.png|rarity=Rare}}{{Item link|name=Carapace Katar|image=Carapace Katar.png|rarity=Rare}}{{Item link|name=Carnwennan|image=Carnwennan.png|rarity=Epic}}{{Item link|name=Mount Slicer|image=Mount Slicer.png|rarity=Epic}}{{Item link|name=Vibroblade|image=Vibroblade.png|rarity=Epic}}{{Item link|name=Damascus Steel Thorn|image=Damascus Steel Thorn.png|rarity=Epic}}{{Item link|name=Maharaja|image=Maharaja.png|rarity=Epic}}{{Item link|name=Highlander Dirk|image=Highlander Dirk.png|rarity=Epic}}{{Item link|name=Fragarach|image=Fragarach.png|rarity=Legendary}}{{Item link|name=Eclipse|image=Eclipse.png|rarity=Legendary}}{{Item link|name=Soul Reaper|image=Soul Reaper.png|rarity=Legendary}}{{Item link|name=Scarlet Dagger|image=Scarlet Dagger.png|rarity=Mythic}} |
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− | {| class="wikitable" style="text-align: center; width: 200px;" |
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− | |+ Base Attack Speed |
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− | |- |
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− | | [[Jackie]] || 0.7 |
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− | |- |
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− | | [[Fiora]] || 0.81 |
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− | |- |
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− | | [[Yuki]] || 0.64 |
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− | |- |
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− | | [[Alex]] || 0.70 |
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− | |} |
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+ | These weapons also grant the following base stat buffs while equipped: |
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− | Stats gained per level: |
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+ | *'''Base Attack Speed:''' 0.58 |
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+ | *'''Base Attack Range:''' 1.25m |
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+ | ===[[File:WeaponGroup Two-handed Sword.png|40px|link=]] Two-handed Sword=== |
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− | 3.3% attack speed |
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+ | Two-handed Swords are melee weapons with a short attack range. They can be equipped by: [[Aiden]], [[Alex]], [[Debi & Marlene]], [[Fiora]], [[Jackie]] and [[Yuki]] |
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+ | {{Item link|name=Rusty Sword|image=Rusty Sword.png|rarity=Common}}{{Item link|name=Long Sword|image=Long Sword.png|rarity=Uncommon}}{{Item link|name=Katana|image=Katana.png|rarity=Rare}}{{Item link|name=Bastard Sword|image=Bastard Sword.png|rarity=Rare}}{{Item link|name=Jewel Sword|image=Jewel Sword.png|rarity=Rare}}{{Item link|name=Thuận Thiên|image=Thuận Thiên.png|rarity=Epic}}{{Item link|name=Arondight|image=Arondight.png|rarity=Epic}}{{Item link|name=Excalibur|image=Excalibur.png|rarity=Epic}}{{Item link|name=Monohoshizao|image=Monohoshizao.png|rarity=Epic}}{{Item link|name=Hovud|image=Hovud.png|rarity=Epic}}{{Item link|name=Arcane Edge|image=Arcane Edge.png|rarity=Epic}}{{Item link|name=Laevateinn|image=Laevateinn.png|rarity=Legendary}}{{Item link|name=Aurora Longsword|image=Aurora Longsword.png|rarity=Legendary}}{{Item link|name=Almas|image=Almas.png|rarity=Legendary}}{{Item link|name=Chained Nightmare|image=Chained Nightmare.png|rarity=Legendary}}{{Item link|name=Dáinsleif|image=Dáinsleif.png|rarity=Mythic}} |
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− | 5% extra damage to normal attacks with two-handed swords equipped |
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+ | These weapons also grant the following base stat buffs while equipped: |
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− | 1.5% skill damage increase<div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
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+ | *'''Base Attack Speed:''' 0.56 |
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− | <li style="display: block;"> |
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+ | *'''Base Attack Range:''' 1.65m |
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− | {| class="wikitable" |
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− | |- |
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− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Rusty Sword.png|100px|link=Rusty Sword]]<br>[[Rusty Sword]] |
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− | |- |
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− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Shamshir.png|100px|link=Shamshir]]<br>[[Shamshir]] |
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− | |- |
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− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Katana.png|100px|link=Katana]]<br>[[Katana]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Masamune.png|100px|link=Masamune]]<br>[[Masamune]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Muramasa.png|100px|link=Muramasa]]<br>[[Muramasa]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Bastard Sword.png|100px|link=Bastard Sword]]<br>[[Bastard Sword]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Jewel Sword.png|100px|link=Jewel Sword]]<br>[[Jewel Sword]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Thuan Thien.png|100px|link=Thuan Thien]]<br>[[Thuan Thien]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Plasma Sword.png|100px|link=Plasma Sword]]<br>[[Plasma Sword]] |
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− | |- |
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− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Excalibur.png|100px|link=Excalibur]]<br>[[Excalibur]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Arondight.png|100px|link=Arondight]]<br>[[Arondight]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Hovud.png|100px|link=Hovud]]<br>[[Hovud]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Monohoshizao.png|100px|link=Monohoshizao]]<br>[[Monohoshizao]] |
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− | |- |
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− | |style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:Laevateinn.png|100px|link=Laevateinn]]<br>[[Laevateinn]]||style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:Dainsleif.png|100px|link=Dainsleif]]<br>[[Dainsleif]] |
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− | |} |
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− | </li> |
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− | <li style="display: block;"> |
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− | {{Ability_details |
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− | | ability_name = Parry |
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− | | ability_image = Parry.png |
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− | | ability_description = Block all damage for a certain time, and dash forward returning <br>the damage to the attacking enemy. |
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− | | ability_type = Weapon Skill |
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− | | cast_time = 0.13s |
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− | | cooldown = 30s |
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− | | duration = 0.75s |
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− | }} |
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− | </li> |
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− | </div> |
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+ | ===[[File:WeaponGroup Axe.png|40px|link=]] Axe=== |
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− | ==Axe== |
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+ | Axes are melee weapons with a short attack range. They can be equipped by: [[Abigail]], [[Estelle]], [[Jackie]], [[Kenneth]] and [[Markus]] |
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− | Usable by: [[Jackie]] |
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+ | {{Item link|name=Hatchet|image=Hatchet.png|rarity=Common}}{{Item link|name=Chain Scythe|image=Chain Scythe.png|rarity=Uncommon}}{{Item link|name=Battle Axe|image=Battle Axe.png|rarity=Uncommon}}{{Item link|name=Light Hatchet|image=Light Hatchet.png|rarity=Rare}}{{Item link|name=Reaper's Scythe|image=Reaper's Scythe.png|rarity=Rare}}{{Item link|name=Gigantic Axe|image=Gigantic Axe.png|rarity=Rare}}{{Item link|name=Beam Axe|image=Beam Axe.png|rarity=Epic}}{{Item link|name=Santa Muerte|image=Santa Muerte.png|rarity=Epic}}{{Item link|name=Scythe|image=Scythe.png|rarity=Epic}}{{Item link|name=Parashu|image=Parashu.png|rarity=Epic}}{{Item link|name=Harpe|image=Harpe.png|rarity=Epic}}{{Item link|name=The Juggernaut|image=The Juggernaut.png|rarity=Legendary}}{{Item link|name=Axe of Pangu|image=Axe of Pangu.png|rarity=Legendary}}{{Item link|name=Paradise Lost|image=Paradise Lost.png|rarity=Legendary}}{{Item link|name=Scarlet Scythe|image=Scarlet Scythe.png|rarity=Mythic}} |
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− | {| class="wikitable" style="text-align: center; width: 200px;" |
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− | |+ Base Attack Speed |
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− | |- |
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− | | [[Jackie]] || 0.58 |
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− | |} |
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− | Stats gained per level: |
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− | + | These weapons also grant the following base stat buffs while equipped: |
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+ | *'''Base Attack Speed:''' 0.485 |
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+ | *'''Base Attack Range:''' 1.65m |
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+ | ===[[File:WeaponGroup Dual Swords.png|40px|link=]] Dual Swords=== |
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− | 2% skill damage increase |
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+ | Dual Swords are melee weapons with a short attack range. They can be equipped by: [[Camilo]], [[Cathy]], [[Jackie]] and [[Yuki]] |
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+ | {{Item link|name=Twin Blades|image=Twin Blades.png|rarity=Common}}{{Item link|name=Wrought Swords|image=Wrought Swords.png|rarity=Uncommon}}{{Item link|name=Florentine|image=Florentine.png|rarity=Rare}}{{Item link|name=Pocket Aces|image=Pocket Aces.png|rarity=Rare}}{{Item link|name=Divine Dual Swords|image=Divine Dual Swords.png|rarity=Epic}}{{Item link|name=Asura|image=Asura.png|rarity=Epic}}{{Item link|name=Black Butterfly|image=Black Butterfly.png|rarity=Epic}}{{Item link|name=Dioscuri|image=Dioscuri.png|rarity=Epic}}{{Item link|name=Starsteel Twin Swords|image=Starsteel Twin Swords.png|rarity=Legendary}}{{Item link|name=Lloigor & Zahr|image=Lloigor & Zahr.png|rarity=Legendary}}{{Item link|name=Spring and Autumn|image=Spring and Autumn.png|rarity=Legendary}}{{Item link|name=Phantom Blade|image=Phantom Blade.png|rarity=Mythic}} |
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− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
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− | <li style="display: block;"> |
||
− | {| class="wikitable" |
||
− | |- |
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− | | style="background-color: rgba(69, 69, 69, 0.6); text-align: center;" |[[File:Pickaxe.png|100px|link=Pickaxe]]<br>[[Pickaxe]]|| style="background-color: rgba(69, 69, 69, 0.6); text-align: center;" |[[File:Hatchet.png|100px|link=Hatchet]]<br>[[Hatchet]] |
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− | |- |
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− | | style="background-color: rgba(81, 142, 92, 0.6); text-align: center;" |[[File:Chain Scythe.png|100px|link=Chain Scythe]]<br>[[Chain Scythe]]|| style="background-color: rgba(81, 142, 92, 0.6); text-align: center;" |[[File:Battle Axe.png|100px|link=Battle Axe]]<br>[[Battle Axe]] |
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− | |- |
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− | | style="background-color: rgba(61, 78, 119, 0.7); text-align: center;" |[[File:Light Hatchet.png|100px|link=Light Hatchet]]<br>[[Light Hatchet]]|| style="background-color: rgba(61, 78, 119, 0.7); text-align: center;" |[[File:Reaper's Scythe.png|100px|link=Reaper's Scythe]]<br>[[Reaper's Scythe]]|| style="background-color: rgba(61, 78, 119, 0.7); text-align: center;" |[[File:Gigantic Axe.png|100px|link=Gigantic Axe]]<br>[[Gigantic Axe]] |
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− | |- |
||
− | | style="background-color: rgba(102, 72, 136, 0.7); text-align: center;" |[[File:Beam Axe.png|100px|link=Beam Axe]]<br>[[Beam Axe]]|| style="background-color: rgba(102, 72, 136, 0.7); text-align: center;" |[[File:Santa Muerte.png|100px|link=Santa Muerte]]<br>[[Santa Muerte]]|| style="background-color: rgba(102, 72, 136, 0.7); text-align: center;" |[[File:Scythe.png|100px|link=Scythe]]<br>[[Scythe]]|| style="background-color: rgba(102, 72, 136, 0.7); text-align: center;" |[[File:Parashu.png|100px|link=Parashu]]<br>[[Parashu]]|| style="background-color: rgba(102, 72, 136, 0.7); text-align: center;" |[[File:Harpe.png|100px|link=Harpe]]<br>[[Harpe]] |
||
− | |} |
||
− | </li> |
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− | <li style="display: block;"> |
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− | {{Ability_details |
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− | | ability_name = Berserk |
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− | | ability_image = Berserk.png |
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− | | ability_description = Every time you use a normal attack on an enemy, you gain a stack of Berserk. Your attack power increases with how many Berserk stacks you have. Activating this skill increases your attack power depending on the number of Berserk stacks you have and how much HP you have lost. |
||
+ | These weapons also grant the following base stat buffs while equipped: |
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− | Attack Power increase per stack (Passive) 1.5% |
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+ | *'''Base Attack Speed:''' 0.43 |
||
− | | ability_type = Weapon Skill |
||
+ | *'''Base Attack Range:''' 1.4m |
||
− | | cast_time = 0.2s |
||
− | | cooldown = 50s |
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− | | duration = 6s/8s |
||
− | | ability_video = |
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− | }} |
||
− | </li> |
||
− | </div> |
||
+ | ===[[File:WeaponGroup Pistol.png|40px|link=]] Pistol=== |
||
− | ==Dual Swords== |
||
+ | Pistols are ranged, ammo based weapons with a long attack range. They can be equipped by: [[Alex]], [[Aya]], [[Isol]], [[Jenny]], [[Leni]], [[Rozzi]] and [[Silvia]] |
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− | Usable by [[Jackie]]|[[Yuki]] |
||
+ | {{Item link|name=Walther PPK|image=Walther PPK.png|rarity=Common}}{{Item link|name=Magnum-Python|image=Magnum-Python.png|rarity=Uncommon}}{{Item link|name=Beretta M92F|image=Beretta M92F.png|rarity=Uncommon}}{{Item link|name=FN57|image=FN57.png|rarity=Rare}}{{Item link|name=Magnum-Anaconda|image=Magnum-Anaconda.png|rarity=Rare}}{{Item link|name=Derringer|image=Derringer.png|rarity=Rare}}{{Item link|name=Elegance|image=Elegance.png|rarity=Epic}}{{Item link|name=Electron Blaster|image=Electron Blaster.png|rarity=Epic}}{{Item link|name=Magnum-Boa|image=Magnum-Boa.png|rarity=Epic}}{{Item link|name=Glock 48|image=Glock 48.png|rarity=Epic}}{{Item link|name=Stampede|image=Stampede.png|rarity=Epic}}{{Item link|name=Devil's Marksman|image=Devil's Marksman.png|rarity=Legendary}}{{Item link|name=Molten Malachite|image=Molten Malachite.png|rarity=Legendary}}{{Item link|name=Kelte|image=Kelte.png|rarity=Legendary}}{{Item link|name=Altair|image=Altair.png|rarity=Legendary}}{{Item link|name=High Noon|image=High Noon.png|rarity=Mythic}} |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
− | |+ Base Attack Speed |
||
− | |- |
||
− | | [[Jackie]] || 0.59 |
||
− | |- |
||
− | |[[Yuki]] |
||
− | |0.59 |
||
− | |} |
||
− | Stats gained per level: |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | 2.0% attack speed |
||
+ | *'''Base Attack Speed:''' 0.505 |
||
+ | *'''Base Attack Range:''' 4.85m |
||
+ | ===[[File:WeaponGroup Assault Rifle.png|40px|link=]] Assault Rifle=== |
||
− | 2.5% extra damage to normal attacks with dual swords equipped |
||
+ | Assault Rifles are ranged, ammo based weapons with a long attack range. They can be equipped by: [[Aya]], [[Haze]] and [[Isol]] |
||
+ | {{Item link|name=Fedorova|image=Fedorova.png|rarity=Common}}{{Item link|name=STG-44|image=STG-44.png|rarity=Uncommon}}{{Item link|name=M16A1|image=M16A1.png|rarity=Uncommon}}{{Item link|name=AK-47|image=AK-47.png|rarity=Rare}}{{Item link|name=Gatling Gun|image=Gatling Gun.png|rarity=Rare}}{{Item link|name=Type 95|image=Type 95.png|rarity=Epic}}{{Item link|name=AK-12|image=AK-12.png|rarity=Epic}}{{Item link|name=XCR|image=XCR.png|rarity=Epic}}{{Item link|name=Gold Rush|image=Gold Rush.png|rarity=Epic}}{{Item link|name=Agni|image=Agni.png|rarity=Epic}}{{Item link|name=Judgement|image=Judgement.png|rarity=Legendary}}{{Item link|name=Black Widow|image=Black Widow.png|rarity=Legendary}}{{Item link|name=Hellfire|image=Hellfire.png|rarity=Mythic}} |
||
− | 1.3% skill amplification per mastery level |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
+ | *'''Base Attack Speed:''' 0.55 |
||
− | <li style="display: block;"> |
||
+ | *'''Base Attack Range:''' 5m |
||
− | {| class="wikitable" style="text-align: center;" |
||
− | |style="background-color: rgba(81, 142, 92, 0.6);"| |
||
− | [[File:Twin_Sword.png|100px|link=Twin Swords]]<br>[[Twin Swords]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7);"| |
||
− | [[File:Florentine.png|100px|link=Florentine]]<br>[[Florentine]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7);"| |
||
− | [[File:Divine Dual Swords.png|100px|link=Divine Dual Swords]]<br>[[Divine Dual Swords]] |
||
− | |style="background-color: rgba(102, 72, 136, 0.7);"| |
||
− | [[File:Starsteel_Twin_Swords.png|100px|link=Starsteel Twin Swords]]<br>[[Starsteel Twin Swords]] |
||
− | |style="background-color: rgba(102, 72, 136, 0.7);"| |
||
− | [[File:Dioscuri.png|100px|link=Dioscuri]]<br>[[Dioscuri]] |
||
− | |style="background-color: rgba(102, 72, 136, 0.7);"| |
||
− | [[File:Lloigor & Zahr.png|100px|link=Lloigor & Zahr]]<br>[[Lloigor & Zahr]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Dual Sword Rampage |
||
− | | ability_image = DualSwordRampage.png |
||
− | | ability_description = Charge in the targeted direction and deal damage to all enemies in your path. If you hit an enemy, you can use the skill again. |
||
− | | ability_type = Weapon Skill |
||
− | | cast_time = 0.66s |
||
− | | damage = (0.25 AP)/(0.4 AP) * 6 |
||
− | | range = 1.1m |
||
− | | cooldown = 40s |
||
− | | duration = 0.75s |
||
− | | ability_details = *If Dual Sword Rampage hits an enemy, it can be reactivated within 5 seconds. |
||
− | }} |
||
− | </li> |
||
− | </div> |
||
+ | Additionally, the damage of basic attacks done with this weapon is dealt in 3 ticks: two ticks of 30% and a tick of 45% (for a total of 105% damage). |
||
− | ==Pistol== |
||
− | Usable by [[Aya]] | [[Isol]] | [[Silvia]] | [[Rozzi]] | [[Alex]] |
||
+ | ===[[File:WeaponGroup Sniper Rifle.png|40px|link=]] Sniper Rifle=== |
||
− | Base Attack Range: 4.2m |
||
+ | Sniper Rifles are ranged, ammo based weapons with a long attack range. They can be equipped by: [[Aya]], [[Bernice]], [[Katja]] and [[Theodore]] |
||
+ | {{Item link|name=Long Rifle|image=Long Rifle.png|rarity=Common}}{{Item link|name=Springfield|image=Springfield.png|rarity=Uncommon}}{{Item link|name=Golden Rifle|image=Golden Rifle.png|rarity=Uncommon}}{{Item link|name=Harpoon Gun|image=Harpoon Gun.png|rarity=Rare}}{{Item link|name=Railgun|image=Railgun.png|rarity=Rare}}{{Item link|name=Tac-50|image=Tac-50.png|rarity=Epic}}{{Item link|name=NTW-20|image=NTW-20.png|rarity=Epic}}{{Item link|name=Polaris|image=Polaris.png|rarity=Epic}}{{Item link|name=Gauss Rifle|image=Gauss Rifle.png|rarity=Epic}}{{Item link|name=Intervention|image=Intervention.png|rarity=Legendary}}{{Item link|name=The Deadly Ray|image=The Deadly Ray.png|rarity=Legendary}}{{Item link|name=Blackfire Cannon|image=Blackfire Cannon.png|rarity=Legendary}}{{Item link|name=Andromeda|image=Andromeda.png|rarity=Legendary}}{{Item link|name=Widow Maker|image=Widow Maker.png|rarity=Mythic}} |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
− | |+ Base Attack Speed |
||
− | |- |
||
− | | [[Aya]] || 0.64 |
||
− | |- |
||
− | |[[Isol]] |
||
− | |0.64 |
||
− | |- |
||
− | | [[Silvia]] || 0.555 |
||
− | |- |
||
− | | [[Rozzi]] || 0.615 |
||
− | |- |
||
− | | [[Alex]] || 0.65 |
||
− | |} |
||
− | Stats gained per level: |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | 3.0% attack speed |
||
+ | *'''Base Attack Speed:''' 0.43 |
||
+ | *'''Base Attack Range:''' 6m |
||
+ | ===[[File:WeaponGroup Rapier.png|40px|link=]] Rapier=== |
||
− | 4.1% normal attack amplification per weapon mastery |
||
+ | Rapiers are melee weapons with a short attack range. They can be equipped by: [[Adela]], [[Camilo]], [[Chiara]], [[Elena]] and [[Fiora]] |
||
+ | {{Item link|name=Needle|image=Needle.png|rarity=Common}}{{Item link|name=Fencing Rapier|image=Fencing Rapier.png|rarity=Uncommon}}{{Item link|name=Blooming|image=Blooming.png|rarity=Rare}}{{Item link|name=Estoc|image=Estoc.png|rarity=Rare}}{{Item link|name=Sword of Justice|image=Sword of Justice.png|rarity=Epic}}{{Item link|name=Durendal Mk2|image=Durendal Mk2.png|rarity=Epic}}{{Item link|name=Volticletto|image=Volticletto.png|rarity=Epic}}{{Item link|name=Red Panther|image=Red Panther.png|rarity=Epic}}{{Item link|name=Esprit|image=Esprit.png|rarity=Epic}}{{Item link|name=Mistilteinn|image=Mistilteinn.png|rarity=Legendary}}{{Item link|name=Meteor Claymore|image=Meteor Claymore.png|rarity=Legendary}}{{Item link|name=Joyeuse|image=Joyeuse.png|rarity=Legendary}}{{Item link|name=Eye of Argos|image=Eye of Argos.png|rarity=Legendary}}{{Item link|name=Nosferatu|image=Nosferatu.png|rarity=Mythic}} |
||
− | 2.6% skill damage increase |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
+ | *'''Base Attack Speed:''' 0.615 |
||
− | <li style="display: block;"> |
||
+ | *'''Base Attack Range:''' 1.4m |
||
− | {| class="wikitable" |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Walter PPK.png|100px|link=Walther PPK]]<br>[[Walther PPK]] |
||
− | |- |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Magnum-Python.png|100px|link=Magnum-Python]]<br>[[Magnum-Python]]||style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Beretta M92F.png|100px|link=Beretta M92F]]<br>[[Beretta M92F]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:FN57.png|100px|link=FN57]]<br>[[FN57]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Double Revolver SP.png|100px|link=Double Revolver SP]]<br>[[Double Revolver SP]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Magnum-Anaconda.png|100px|link=Magnum-Anaconda]]<br>[[Magnum-Anaconda]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Devil's Marksman.png|100px|link=Devil's Marksman]]<br>[[Devil's Marksman]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Elegance.png|100px|link=Elegance]]<br>[[Elegance]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Electron Blaster.png|100px|link=Electron Blaster]]<br>[[Electron Blaster]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Magnum-Boa.png|100px|link=Magnum-Boa]]<br>[[Magnum-Boa]] |
||
− | |- |
||
− | |style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:Kelte.png|100px|link=Kelte]]<br>[[Kelte]] |
||
− | |}</li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Moving Reload |
||
− | | ability_image = MovingReload.png |
||
− | | ability_description = Increase movement speed and quickly reload your gun. The cooldowns of all your other skills are reduced, except for your passive and weapon skills. |
||
+ | ===[[File:WeaponGroup Spear.png|40px|link=]] Spear=== |
||
− | Cooldown Reduction 5s |
||
+ | Spears are melee weapons with a medium attack range. They can be equipped by: [[Felix]], [[Fiora]] and [[Xiukai]] |
||
− | | ability_type = Weapon Skill |
||
− | | mspeed = 25/50% |
||
− | | cast_time = Instant |
||
− | | cooldown = 55s/30s |
||
− | | duration = 3s |
||
− | }} |
||
− | </li> |
||
− | </div> |
||
+ | {{Item link|name=Short Spear|image=Short Spear.png|rarity=Common}}{{Item link|name=Bamboo Spear|image=Bamboo Spear.png|rarity=Uncommon}}{{Item link|name=Pike|image=Pike.png|rarity=Uncommon}}{{Item link|name=Bident|image=Bident.png|rarity=Rare}}{{Item link|name=Halberd|image=Halberd.png|rarity=Rare}}{{Item link|name=Sharpened Spear|image=Sharpened Spear.png|rarity=Rare}}{{Item link|name=Eighteen Foot Spear|image=Eighteen Foot Spear.png|rarity=Epic}}{{Item link|name=Lance of Poseidon|image=Lance of Poseidon.png|rarity=Epic}}{{Item link|name=Fangtian Huaji|image=Fangtian Huaji.png|rarity=Epic}}{{Item link|name=Dragon Guandao|image=Dragon Guandao.png|rarity=Epic}}{{Item link|name=Gentian Silver Gun|image=Gentian Silver Gun.png|rarity=Legendary}}{{Item link|name=Cosmic Bident|image=Cosmic Bident.png|rarity=Legendary}}{{Item link|name=Blazing Lance|image=Blazing Lance.png|rarity=Legendary}}{{Item link|name=Star Hunter|image=Star Hunter.png|rarity=Legendary}}{{Item link|name=Spear of Longinus|image=Spear of Longinus.png|rarity=Mythic}} |
||
− | ==Assault Rifle== |
||
− | Usable by: [[Aya]] | [[Isol]] |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | Base Attack Range: 5.0m |
||
+ | *'''Base Attack Speed:''' 0.445 |
||
+ | *'''Base Attack Range:''' 2.2m |
||
+ | ===[[File:WeaponGroup Hammer.png|40px|link=]] Hammer=== |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
+ | Hammers are melee weapons with a short attack range. They can be equipped by: [[Eleven]], [[Magnus]], [[Markus]] and [[Sua]] |
||
− | |+ Base Attack Speed |
||
− | |- |
||
− | | [[Aya]] || 0.70 |
||
− | |- |
||
− | | [[Isol]] || 0.69 |
||
− | |} |
||
+ | {{Item link|name=Hammer|image=Hammer.png|rarity=Common}}{{Item link|name=Warhammer|image=Warhammer.png|rarity=Uncommon}}{{Item link|name=Black Stag Hammer|image=Black Stag Hammer.png|rarity=Uncommon}}{{Item link|name=Morning Star|image=Morning Star.png|rarity=Rare}}{{Item link|name=Forged Destiny|image=Forged Destiny.png|rarity=Rare}}{{Item link|name=Fang Mace|image=Fang Mace.png|rarity=Epic}}{{Item link|name=Hammer of Dagda|image=Hammer of Dagda.png|rarity=Epic}}{{Item link|name=Hammer of Thor|image=Hammer of Thor.png|rarity=Epic}}{{Item link|name=Weight of the World|image=Weight of the World.png|rarity=Epic}}{{Item link|name=Bookmaster|image=Bookmaster.png|rarity=Epic}}{{Item link|name=Evening Star|image=Evening Star.png|rarity=Legendary}}{{Item link|name=Squeaky Hammer|image=Squeaky Hammer.png|rarity=Legendary}}{{Item link|name=Peacebringer|image=Peacebringer.png|rarity=Mythic}} |
||
− | Stats gained per level: |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | 4% attack speed |
||
+ | *'''Base Attack Speed:''' 0.455 |
||
+ | *'''Base Attack Range:''' 1.5m |
||
+ | ===[[File:WeaponGroup Bat.png|40px|link=]] Bat=== |
||
− | 1.5% extra damage to normal attacks with assault rifles equipped |
||
+ | Bats are melee weapons with a short attack range. They can be equipped by: [[Adela]], [[Barbara]], [[Luke]], [[Magnus]], [[Sua]] and [[Tia]] |
||
+ | {{Item link|name=Short Rod|image=Short Rod.png|rarity=Common}}{{Item link|name=Long Rod|image=Long Rod.png|rarity=Uncommon}}{{Item link|name=Iron Pipe|image=Iron Pipe.png|rarity=Uncommon}}{{Item link|name=Goblin Bat|image=Goblin Bat.png|rarity=Rare}}{{Item link|name=Umbrella|image=Umbrella.png|rarity=Rare}}{{Item link|name=Vajra|image=Vajra.png|rarity=Epic}}{{Item link|name=Pakua Chang|image=Pakua Chang.png|rarity=Epic}}{{Item link|name=Statue of Soteria|image=Statue of Soteria.png|rarity=Epic}}{{Item link|name=Mallet|image=Mallet.png|rarity=Epic}}{{Item link|name=Spy Umbrella|image=Spy Umbrella.png|rarity=Epic}}{{Item link|name=Magic Stick|image=Magic Stick.png|rarity=Legendary}}{{Item link|name=Monkey King Bar|image=Monkey King Bar.png|rarity=Legendary}}{{Item link|name=Ghost Hand|image=Ghost Hand.png|rarity=Legendary}}{{Item link|name=Rod of Heart|image=Rod of Heart.png|rarity=Mythic}} |
||
− | 1.5% skill amplification per weapon mastery level<div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
− | <li style="display: block;"> |
||
− | {| class="wikitable" |
||
− | |- |
||
− | | style="background-color: rgba(69, 69, 69, 0.6); text-align: center;" |[[File:Fedorova.png|100px|link=Fedorova]]<br>[[Fedorova]] |
||
− | |- |
||
− | | style="background-color: rgba(81, 142, 92, 0.6); text-align: center;" |[[File:STG44.png|100px|link=STG44]]<br>[[STG44]] |
||
− | |- |
||
− | | style="background-color: rgba(61, 78, 119, 0.7); text-align: center;" |[[File:AK-47.png|100px|link=AK-47]]<br>[[AK-47]]|| style="background-color: rgba(61, 78, 119, 0.7); text-align: center;" |[[File:M16A1.png|100px|link=M16A1]]<br>[[M16A1]] |
||
− | |- |
||
− | | style="background-color: rgba(102, 72, 136, 0.7); text-align: center;" |[[File:Type 95.png|100px|link=Type 95]]<br>[[Type 95]]|| style="background-color: rgba(102, 72, 136, 0.7); text-align: center;" |[[File:Gatling Gun.png|100px|link=Gatling Gun]]<br>[[Gatling Gun]]|| style="background-color: rgba(102, 72, 136, 0.7); text-align: center;" |[[File:AK-12.png|100px|link=AK-12]]<br>[[AK-12]]|| style="background-color: rgba(102, 72, 136, 0.7); text-align: center; " |[[File:XCR.png|100px|link=XCR]]<br>[[XCR]] |
||
− | |- |
||
− | | style="background-color: rgba(234, 191, 63, 0.5); text-align: center;" |[[File:Agni.png|100px|link=Agni]]<br>[[Agni]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Overheat |
||
− | | ability_image = Overheat.png |
||
− | | ability_description = When hitting an enemy with a normal attack, you gain an Overheat stack for each bullet. If you do not use a normal attack for a certain time, your start to lose stacks. When you reach the maximum number of stacks, you can activate the Overheat skill. When this skill is activated, the attack speed cap is ignored and reloads all ammo. |
||
− | | ability_type = Weapon Skill |
||
− | | cast_time = Instant |
||
− | | cooldown = 30/30s |
||
− | | duration = 5s |
||
− | |ability_details=}} |
||
− | </li> |
||
− | </div> |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | ==Sniper Rifle== |
||
+ | *'''Base Attack Speed:''' 0.56 |
||
− | Usable by: [[Aya]] | [[Bernice]] |
||
+ | *'''Base Attack Range:''' 1.4m |
||
+ | ===[[File:WeaponGroup Throw.png|40px|link=]] Throw=== |
||
− | Base Attack Range: 7.6m |
||
+ | Throw are ranged weapons with a long attack range. They can be equipped by: [[Adriana]], [[Celine]], [[Eva]], [[Irem]], [[Sissela]], [[William]] and [[Zahir]] |
||
+ | {{Item link|name=Baseball|image=Baseball.png|rarity=Common}}{{Item link|name=Grenade|image=Grenade.png|rarity=Uncommon}}{{Item link|name=Autographed Baseball|image=Autographed Baseball.png|rarity=Uncommon}}{{Item link|name=Sling|image=Sling.png|rarity=Rare}}{{Item link|name=Flour Bomb|image=Flour Bomb.png|rarity=Rare}}{{Item link|name=Ball Lightning|image=Ball Lightning.png|rarity=Rare}}{{Item link|name=Flubber|image=Flubber.png|rarity=Rare}}{{Item link|name=Pilum|image=Pilum.png|rarity=Rare}}{{Item link|name=Incendiary Bomb|image=Incendiary Bomb.png|rarity=Epic}}{{Item link|name=David's Sling|image=David's Sling.png|rarity=Epic}}{{Item link|name=Smoke Bomb|image=Smoke Bomb.png|rarity=Epic}}{{Item link|name=Astrapē|image=Astrapē.png|rarity=Epic}}{{Item link|name=Sticky Bomb|image=Sticky Bomb.png|rarity=Epic}}{{Item link|name=Ruthenium Marble|image=Ruthenium Marble.png|rarity=Epic}}{{Item link|name=Grenade of Antioch|image=Grenade of Antioch.png|rarity=Legendary}}{{Item link|name=Fireball|image=Fireball.png|rarity=Legendary}}{{Item link|name=Dyadic Prism|image=Dyadic Prism.png|rarity=Legendary}}{{Item link|name=Imugi's Pearl|image=Imugi's Pearl.png|rarity=Legendary}}{{Item link|name=Chaser|image=Chaser.png|rarity=Mythic}} |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
− | |+ Base Attack Speed |
||
− | |- |
||
− | | [[Aya]] || 0.55 |
||
− | |- |
||
− | | [[Bernice]] || 0.67 |
||
− | |} |
||
− | Stats gained per level: |
||
− | + | These weapons also grant the following base stat buffs while equipped: |
|
+ | *'''Base Attack Speed:''' 0.51 |
||
+ | *'''Base Attack Range:''' 5.3m |
||
+ | ===[[File:WeaponGroup Shuriken.png|40px|link=]] Shuriken=== |
||
− | 2.2% skill damage increase |
||
+ | Shurikens are ranged weapons with a long attack range. They can be equipped by: [[Alex]], [[Chloe]], [[Emma]], [[Hyejin]], [[Sissela]], [[Tazia]], [[Tsubame]] and [[Zahir]] |
||
+ | {{Item link|name=Razor|image=Razor.png|rarity=Common}}{{Item link|name=Dart|image=Dart.png|rarity=Uncommon}}{{Item link|name=Vintage Cards|image=Vintage Cards.png|rarity=Uncommon}}{{Item link|name=Throwing Stars|image=Throwing Stars.png|rarity=Uncommon}}{{Item link|name=Onyx Dagger|image=Onyx Dagger.png|rarity=Uncommon}}{{Item link|name=Charm|image=Charm.png|rarity=Rare}}{{Item link|name=Chakram|image=Chakram.png|rarity=Rare}}{{Item link|name=Willow Leaf Spike|image=Willow Leaf Spike.png|rarity=Rare}}{{Item link|name=Plumbata|image=Plumbata.png|rarity=Rare}}{{Item link|name=Cards of Tyranny|image=Cards of Tyranny.png|rarity=Epic}}{{Item link|name=Mystic Jade Charm|image=Mystic Jade Charm.png|rarity=Epic}}{{Item link|name=Fuhma Shuriken|image=Fuhma Shuriken.png|rarity=Epic}}{{Item link|name=Azure Dagger|image=Azure Dagger.png|rarity=Epic}}{{Item link|name=Flechette|image=Flechette.png|rarity=Epic}}{{Item link|name=Frost Venom Dart|image=Frost Venom Dart.png|rarity=Legendary}}{{Item link|name=Wind and Fire Wheels|image=Wind and Fire Wheels.png|rarity=Legendary}}{{Item link|name=Death Rune|image=Death Rune.png|rarity=Legendary}}{{Item link|name=Sudarsana|image=Sudarsana.png|rarity=Legendary}}{{Item link|name=Petal Torrent|image=Petal Torrent.png|rarity=Legendary}}{{Item link|name=Black Lotus Shuriken|image=Black Lotus Shuriken.png|rarity=Mythic}} |
||
− | <div style="overflow: hidden;"> |
||
− | Sniper Projectile Speed 30m/s<ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
− | <li style="display: block;"> |
||
− | {| class="wikitable" |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Long Rifle.png|100px|link=Long Rifle]]<br>[[Long Rifle]] |
||
+ | *'''Base Attack Speed:''' 0.55 |
||
− | |- |
||
+ | *'''Base Attack Range:''' 4.8m |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Springfield.png|100px|link=Springfield]]<br>[[Springfield]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Harpoon Gun.png|100px|link=Harpoon Gun]]<br>[[Harpoon Gun]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Golden Rifle.png|100px|link=Golden Rifle]]<br>[[Golden Rifle]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Railgun.png|100px|link=Railgun]]<br>[[Railgun]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Tac-50.png|100px|link=Tac-50]]<br>[[Tac-50]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Intervention.png|100px|link=Intervention]]<br>[[Intervention]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:NTW-20.png|100px|link=NTW-20]]<br>[[NTW-20]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Polaris.png|100px|link=Polaris]]<br>[[Polaris]] |
||
− | |- |
||
− | |style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:The Deadly Ray.png|100px|link=The Deadly Ray]]<br>[[The Deadly Ray]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Sniper |
||
− | | ability_image = Sniper.png |
||
− | | ability_description = Activate the sniper mode in the targeted direction.In sniper mode, your range of vision is increased and your view angle is narrowed. After choosing an enemy in your sight range to attack, they will be alerted that they are in your line of sight before you shoot and deal damage to them.You can end sniper mode by reactivating the effect. |
||
− | | ability_type = Weapon Skill |
||
− | | cast_time = .03s |
||
− | | cooldown = 35/25s |
||
− | | range = 20m |
||
− | | duration = 5s |
||
− | | damage = 220/300% Attack Power |
||
− | }} |
||
− | </li> |
||
− | </div> |
||
+ | ===[[File:WeaponGroup Bow.png|40px|link=]] Bow=== |
||
− | ==Rapier== |
||
+ | Bows are ranged weapons with a long attack range. They can be equipped by: [[Hyejin]], [[Nadine]] and [[Rio]] |
||
− | Usable by: [[Fiora]] | [[Chiara]] | [[Adela]] |
||
+ | {{Item link|name=Bow|image=Bow.png|rarity=Common}}{{Item link|name=Wooden Bow|image=Wooden Bow.png|rarity=Uncommon}}{{Item link|name=Longbow|image=Longbow.png|rarity=Uncommon}}{{Item link|name=Composite Bow|image=Composite Bow.png|rarity=Rare}}{{Item link|name=Strong Bow|image=Strong Bow.png|rarity=Rare}}{{Item link|name=Mighty Bow|image=Mighty Bow.png|rarity=Rare}}{{Item link|name=Ancient Bolt|image=Ancient Bolt.png|rarity=Epic}}{{Item link|name=Golden-Ratio Bow|image=Golden-Ratio Bow.png|rarity=Epic}}{{Item link|name=Twinbow|image=Twinbow.png|rarity=Epic}}{{Item link|name=Jebe's Altered Bow|image=Jebe's Altered Bow.png|rarity=Epic}}{{Item link|name=Elemental Bow|image=Elemental Bow.png|rarity=Epic}}{{Item link|name=Artemis|image=Artemis.png|rarity=Legendary}}{{Item link|name=Argyrotoxus|image=Argyrotoxus.png|rarity=Legendary}}{{Item link|name=Crimson Bow|image=Crimson Bow.png|rarity=Legendary}}{{Item link|name=Failnaught|image=Failnaught.png|rarity=Mythic}} |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
− | |+ Base Attack Speed |
||
− | |- |
||
− | | [[Fiora]] || 0.86 |
||
− | |- |
||
− | | [[Chiara]] || ? |
||
− | |- |
||
− | | [[Adela]] || 0.66 |
||
− | |} |
||
− | Stats gained per level: |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | 2.5% attack speed |
||
+ | *'''Base Attack Speed:''' 0.65 |
||
+ | *'''Base Attack Range:''' 5.5m |
||
+ | ===[[File:WeaponGroup Crossbow.png|40px|link=]] Crossbow=== |
||
− | 4.2% extra damage to normal attacks with rapiers equipped |
||
+ | Crossbows are ranged weapons with a long attack range. They can be equipped by: [[Karla]] and [[Nadine]] |
||
+ | {{Item link|name=Short Crossbow|image=Short Crossbow.png|rarity=Common}}{{Item link|name=Long Crossbow|image=Long Crossbow.png|rarity=Uncommon}}{{Item link|name=Crossbow|image=Crossbow.png|rarity=Uncommon}}{{Item link|name=Laser Crossbow|image=Laser Crossbow.png|rarity=Rare}}{{Item link|name=Heavy Crossbow|image=Heavy Crossbow.png|rarity=Rare}}{{Item link|name=Steel Bow|image=Steel Bow.png|rarity=Rare}}{{Item link|name=The Legend of The General|image=The Legend of The General.png|rarity=Epic}}{{Item link|name=Ballista|image=Ballista.png|rarity=Epic}}{{Item link|name=Sniper Crossbow|image=Sniper Crossbow.png|rarity=Epic}}{{Item link|name=Poisoned Crossbow|image=Poisoned Crossbow.png|rarity=Epic}}{{Item link|name=The Golden Ghost|image=The Golden Ghost.png|rarity=Legendary}}{{Item link|name=Sharanga|image=Sharanga.png|rarity=Legendary}}{{Item link|name=Blood Half Moon|image=Blood Half Moon.png|rarity=Mythic}} |
||
− | 2% skill damage increase |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
+ | *'''Base Attack Speed:''' 0.54 |
||
− | <li style="display: block;"> |
||
+ | *'''Base Attack Range:''' 5.2m |
||
− | {| class="wikitable" |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Needle.png|100px|link=Needle]]<br>[[Needle]] |
||
− | |- |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Rapier.png|100px|link=Rapier]]<br>[[Fencing Rapier]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Apricot Sword.png|100px|link=Apricot Sword]]<br>[[Apricot Sword]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Sword of Justice.png|100px|link=Sword of Justice]]<br>[[Sword of Justice]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Durendal mk2.png|100px|link=Durendal mk2]]<br>[[Durendal mk2]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Volticletto.png|100px|link=Volticletto]]<br>[[Volticletto]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Meteor Claymore.png|100px|link=Meteor Claymore]]<br>[[Meteor Claymore]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Joyeuse.png|100px|link=Joyeuse]]<br>[[Joyeuse]] |
||
− | |- |
||
− | |style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:Mistilteinn.png|100px|link=Mistilteinn]]<br>[[Mistilteinn]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Quick Cut |
||
− | | ability_image = QuickCut.png |
||
− | | ability_description = Charge towards the targeted enemy and deal damage (can go though walls). |
||
− | | ability_type = Weapon Skill |
||
− | | range = 5m |
||
− | | cast_time = .13s |
||
− | | cooldown = 30s |
||
− | | damage = 2 AP/2.5 AP |
||
− | }} |
||
− | </li> |
||
− | </div> |
||
+ | ===[[File:WeaponGroup Glove.png|40px|link=]] Glove=== |
||
− | ==Spear== |
||
+ | Gloves are melee weapons with a short attack range. They can be equipped by: [[Alonso]], [[Hyunwoo]], [[Jan]], [[Li Dailin]], [[Leon]] and [[Nicky]] |
||
− | Usable by: [[Fiora]] | [[Xiukai]] |
||
+ | {{Item link|name=Cotton Gloves|image=Cotton Gloves.png|rarity=Common}}{{Item link|name=Leather Gloves|image=Leather Gloves.png|rarity=Uncommon}}{{Item link|name=Iron Knuckles|image=Iron Knuckles.png|rarity=Uncommon}}{{Item link|name=Gauntlet|image=Gauntlet.png|rarity=Rare}}{{Item link|name=Wing Knuckles|image=Wing Knuckles.png|rarity=Rare}}{{Item link|name=Bone Gauntlet|image=Bone Gauntlet.png|rarity=Rare}}{{Item link|name=Phoenix Gloves|image=Phoenix Gloves.png|rarity=Rare}}{{Item link|name=One Inch Punch|image=One Inch Punch.png|rarity=Epic}}{{Item link|name=Divine Fist|image=Divine Fist.png|rarity=Epic}}{{Item link|name=Bloodwing Knuckles|image=Bloodwing Knuckles.png|rarity=Epic}}{{Item link|name=Frost Petal Hand|image=Frost Petal Hand.png|rarity=Epic}}{{Item link|name=Buddha's Palm|image=Buddha's Palm.png|rarity=Epic}}{{Item link|name=Brasil Gauntlet|image=Brasil Gauntlet.png|rarity=Epic}}{{Item link|name=White Claw Punch|image=White Claw Punch.png|rarity=Epic}}{{Item link|name=Imperial Silk Gloves|image=Imperial Silk Gloves.png|rarity=Legendary}}{{Item link|name=Mark of the Phoenix|image=Mark of the Phoenix.png|rarity=Legendary}}{{Item link|name=Permafrost|image=Permafrost.png|rarity=Legendary}}{{Item link|name=Bloody Hand|image=Bloody Hand.png|rarity=Mythic}} |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
− | |+ Base Attack Speed |
||
− | |- |
||
− | | [[Fiora]] || 0.665 |
||
− | |- |
||
− | |[[Xiukai]] |
||
− | |? |
||
− | |} |
||
− | Stats gained per level: |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | 0.7% attack speed |
||
+ | *'''Base Attack Speed:''' 0.63 |
||
+ | *'''Base Attack Range:''' 1.2m |
||
+ | ===[[File:WeaponGroup Tonfa.png|40px|link=]] Tonfa=== |
||
− | 3.8% extra damage to normal attacks with spears equipped |
||
+ | Tonfas are melee weapons with a short attack range. They can be equipped by: [[Alex]], [[Hyunwoo]], [[Isaac]], [[Jan]] and [[Leon]] |
||
+ | {{Item link|name=Bamboo|image=Bamboo.png|rarity=Common}}{{Item link|name=Wooden Tonfa|image=Wooden Tonfa.png|rarity=Uncommon}}{{Item link|name=Police Baton|image=Police Baton.png|rarity=Rare}}{{Item link|name=Ryukyu Tonfa|image=Ryukyu Tonfa.png|rarity=Rare}}{{Item link|name=Tactical Tonfa|image=Tactical Tonfa.png|rarity=Epic}}{{Item link|name=Mai Sok|image=Mai Sok.png|rarity=Epic}}{{Item link|name=Plasma Tonfa|image=Plasma Tonfa.png|rarity=Epic}}{{Item link|name=Holster Tonfa|image=Holster Tonfa.png|rarity=Epic}}{{Item link|name=Windrunner|image=Windrunner.png|rarity=Legendary}}{{Item link|name=Obsidian Jitte|image=Obsidian Jitte.png|rarity=Legendary}}{{Item link|name=Frozen Echo|image=Frozen Echo.png|rarity=Legendary}}{{Item link|name=Blade Tonfa|image=Blade Tonfa.png|rarity=Mythic}} |
||
− | 1.2% skill damage increase |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
+ | *'''Base Attack Speed:''' 0.5 |
||
− | <li style="display: block;"> |
||
+ | *'''Base Attack Range:''' 1.2m |
||
− | {| class="wikitable" |
||
− | |- |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Short Spear.png|100px|link=Short Spear]]<br>[[Short Spear]] |
||
− | |- |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Bamboo Spear.png|100px|link=Bamboo Spear]]<br>[[Bamboo Spear]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Bident.png|100px|link=Bident]]<br>[[Bident]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Pike.png|100px|link=Pike]]<br>[[Pike]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Halberd Axe.png|100px|link=Halberd Axe]]<br>[[Halberd Axe]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Sharpened Spear.png|100px|link=Sharpened Spear]]<br>[[Sharpened Spear]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Gentian Silver Gun.png|100px|link=Gentian Silver Gun]]<br>[[Gentian Silver Gun]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Eighteen foot spear.png|100px|link=Eighteen Foot Spear]]<br>[[Eighteen Foot Spear]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Cosmic Bident.png|100px|link=Cosmic Bident]]<br>[[Cosmic Bident]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Lance of Poseidon.png|100px|link=Lance of Poseidon]]<br>[[Lance of Poseidon]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Fangtian Huaji.png|100px|link=Fangtian Huaji]]<br>[[Fangtian Huaji]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Dragon Guandao.png|100px|link=Dragon Guandao]]<br>[[Dragon Guandao]] |
||
− | |- |
||
− | |style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:Blazing Lance.png|100px|link=Blazing Lance]]<br>[[Blazing Lance]]||style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:Spear of Longinus.png|100px|link=Spear of Longinus]]<br>[[Spear of Longinus]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Shadow Stab |
||
− | | ability_image = ShadowStab.png |
||
− | | ability_description = Powerfully lunge your spear in the targeted direction, dealing damage. You also deal damage to enemies within a certain range. Enemies hit by the attack have their movement speed reduced, and all enemies in a certain range get knocked back. |
||
− | | ability_type = Weapon Skill |
||
− | | range = 2m/4m |
||
− | | cast_time = 0.3s |
||
− | | cooldown = 30s |
||
− | | damage = 1AP/1.5AP |
||
− | | mspeed = -55% on hit |
||
− | }} |
||
− | </li> |
||
− | </div> |
||
+ | ===[[File:WeaponGroup Guitar.png|40px|link=]] Guitar=== |
||
− | ==Hammer== |
||
+ | Guitars are ranged weapons with a long attack range. They can be equipped by: [[Hart]] and [[Priya]] |
||
− | Usable by: [[Magnus]] |
||
+ | {{Item link|name=Starter Guitar|image=Starter Guitar.png|rarity=Common}}{{Item link|name=Golden Bridge|image=Golden Bridge.png|rarity=Uncommon}}{{Item link|name=Single Coil Pickup|image=Single Coil Pickup.png|rarity=Uncommon}}{{Item link|name=Ruby Special|image=Ruby Special.png|rarity=Rare}}{{Item link|name=Humbucker Pickup|image=Humbucker Pickup.png|rarity=Rare}}{{Item link|name=King-V|image=King-V.png|rarity=Rare}}{{Item link|name=Nocaster|image=Nocaster.png|rarity=Rare}}{{Item link|name=Superstrat|image=Superstrat.png|rarity=Rare}}{{Item link|name=Wild Horse|image=Wild Horse.png|rarity=Rare}}{{Item link|name=Bohemian|image=Bohemian.png|rarity=Epic}}{{Item link|name=Stairway to Heaven|image=Stairway to Heaven.png|rarity=Epic}}{{Item link|name=Purple Haze|image=Purple Haze.png|rarity=Epic}}{{Item link|name=Satisfaction|image=Satisfaction.png|rarity=Epic}}{{Item link|name=The Wall|image=The Wall.png|rarity=Epic}}{{Item link|name=Teen Spirit|image=Teen Spirit.png|rarity=Epic}}{{Item link|name=Wonderful Tonight|image=Wonderful Tonight.png|rarity=Legendary}}{{Item link|name=Cpt. Pepper|image=Cpt. Pepper.png|rarity=Legendary}}{{Item link|name=Heartbreaker|image=Heartbreaker.png|rarity=Mythic}} |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
− | |+ Base Attack Speed |
||
− | |- |
||
− | | [[Magnus]] || ? |
||
− | |} |
||
− | Stats gained per level: |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | 0.8% attack speed |
||
+ | *'''Base Attack Speed:''' 0.495 |
||
+ | *'''Base Attack Range:''' 4m |
||
+ | ===[[File:WeaponGroup Nunchaku.png|40px|link=]] Nunchaku=== |
||
− | 5% extra damage to normal attacks with hammers equipped |
||
+ | Nunchakus are melee weapons with a short attack range. They can be equipped by: [[Li Dailin]] and [[Piolo]] |
||
+ | {{Item link|name=Steel Chain|image=Steel Chain.png|rarity=Common}}{{Item link|name=Nunchaku|image=Nunchaku.png|rarity=Uncommon}}{{Item link|name=Sharper|image=Sharper.png|rarity=Rare}}{{Item link|name=Bleeder|image=Bleeder.png|rarity=Rare}}{{Item link|name=The Smiting Dragon|image=The Smiting Dragon.png|rarity=Epic}}{{Item link|name=Vibro Nunchaku|image=Vibro Nunchaku.png|rarity=Epic}}{{Item link|name=Blue 3|image=Blue 3.png|rarity=Epic}}{{Item link|name=Cerberus|image=Cerberus.png|rarity=Legendary}}{{Item link|name=Crimson Red Lovers|image=Crimson Red Lovers.png|rarity=Legendary}}{{Item link|name=Hydra|image=Hydra.png|rarity=Mythic}} |
||
− | 1.8% skill damage increase |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
+ | *'''Base Attack Speed:''' 0.56 |
||
− | <li style="display: block;"> |
||
+ | *'''Base Attack Range:''' 1.55m |
||
− | {| class="wikitable" |
||
− | |- |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Hammer.png|100px|link=Hammer]]<br>[[Hammer]] |
||
− | |- |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Warhammer.png|100px|link=Warhammer]]<br>[[Warhammer]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Morning Star.png|100px|link=Morning Star]]<br>[[Morning Star]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Black Stag Hammer.png|100px|link=Black Stag Hammer]]<br>[[Black Stag Hammer]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Fang Mace.png|100px|link=Fang Mace]]<br>[[Fang Mace]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Hammer of Dagda.png|100px|link=Hammer of Dagda]]<br>[[Hammer of Dagda]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Hammer of Thor.png|100px|link=Hammer of Thor]]<br>[[Hammer of Thor]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Evening Star.png|100px|link=Evening Star]]<br>[[Evening Star]] |
||
− | |- |
||
− | |style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:Peacebringer.png|100px|link=Peacebringer]]<br>[[Peacebringer]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Armor Piercing |
||
− | | ability_image = ArmorPiercing.png |
||
− | | ability_description = Smash the hammer down, dealing X damage and reducing the defense of enemies hit by X% for 5 seconds. |
||
− | | ability_type = Weapon Skill |
||
− | | cast_time = 0.5s |
||
− | | radius = [Square]<br>3m |
||
− | | cooldown = 30s |
||
− | | defense = -20%/-35% |
||
− | | durationdebuff = 5s/7s |
||
− | | cost = 0 SP |
||
− | | damage = 100<br> + 100%/200% Defense |
||
− | }} |
||
− | </li> |
||
− | </div> |
||
+ | ===[[File:WeaponGroup Whip.png|40px|link=]] Whip=== |
||
− | ==Bat== |
||
+ | Whips are melee weapons with a medium attack range. They can be equipped by: [[Laura]], [[Lenox]] and [[Mai]] |
||
− | Usable by: [[Magnus]] | [[Luke]] | [[Barbara]] |
||
+ | {{Item link|name=Whip|image=Whip.png|rarity=Common}}{{Item link|name=Rope Cuffs|image=Rope Cuffs.png|rarity=Uncommon}}{{Item link|name=Bullwhip|image=Bullwhip.png|rarity=Uncommon}}{{Item link|name=Lightning Whip|image=Lightning Whip.png|rarity=Rare}}{{Item link|name=Thunder Whip|image=Thunder Whip.png|rarity=Epic}}{{Item link|name=Gleipnir|image=Gleipnir.png|rarity=Epic}}{{Item link|name=Plasma Whip|image=Plasma Whip.png|rarity=Epic}}{{Item link|name=Cathode Lash|image=Cathode Lash.png|rarity=Epic}}{{Item link|name=Ouranos|image=Ouranos.png|rarity=Legendary}}{{Item link|name=Sword of Scales|image=Sword of Scales.png|rarity=Legendary}}{{Item link|name=Bloody Nine Tails|image=Bloody Nine Tails.png|rarity=Mythic}} |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
− | |+ Base Attack Speed |
||
− | |- |
||
− | | [[Magnus]] || ? |
||
− | |- |
||
− | | [[Luke]] || 0.70 |
||
− | |- |
||
− | | [[Barbara]] || 0.62 |
||
− | |} |
||
− | Stats gained per level: |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | 3% attack speed |
||
+ | *'''Base Attack Speed:''' 0.55 |
||
+ | *'''Base Attack Range:''' 2.4m |
||
+ | ===[[File:WeaponGroup Camera.png|40px|link=]] Camera=== |
||
− | 4% extra damage to normal attacks with bats equipped |
||
+ | Cameras are ranged weapons with a long attack range. They can be equipped by: [[Martina]] and [[Nathapon]] |
||
+ | {{Item link|name=Lens|image=Lens.png|rarity=Common}}{{Item link|name=Rangefinder|image=Rangefinder.png|rarity=Uncommon}}{{Item link|name=Carbine Camera|image=Carbine Camera.png|rarity=Uncommon}}{{Item link|name=Pistol Camera|image=Pistol Camera.png|rarity=Rare}}{{Item link|name=Compact Camera|image=Compact Camera.png|rarity=Rare}}{{Item link|name=Mirrorless|image=Mirrorless.png|rarity=Epic}}{{Item link|name=Laser Designator|image=Laser Designator.png|rarity=Epic}}{{Item link|name=V.I.C.G|image=V.I.C.G.png|rarity=Epic}}{{Item link|name=Instant Camera|image=Instant Camera.png|rarity=Epic}}{{Item link|name=Cannon Camera|image=Cannon Camera.png|rarity=Legendary}}{{Item link|name=Ultraviolet|image=Ultraviolet.png|rarity=Legendary}}{{Item link|name=Vision Flex|image=Vision Flex.png|rarity=Mythic}} |
||
− | 1.2% skill damage increase |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | Knockback Range 4.5m |
||
+ | *'''Base Attack Speed:''' 0.55 |
||
+ | *'''Base Attack Range:''' 5.1m |
||
+ | ===[[File:WeaponGroup Arcana.png|40px|link=]] Arcana=== |
||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
+ | Arcana are ranged weapons with a long attack range. They can be equipped by: [[Arda]], [[Bianca]], [[Charlotte]], [[Emma]], [[Johann]] and [[Vanya]] |
||
− | <li style="display: block;"> |
||
− | {| class="wikitable" |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Branch.png|100px|link=Branch]]<br>[[Branch]] |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Short Rod.png|100px|link=Short Rod]]<br>[[Short Rod]] |
||
− | |- |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Long Rod.png|100px|link=Long Rod]]<br>[[Long Rod]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Goblin Bat.png|100px|link=Goblin Bat]]<br>[[Goblin Bat]] |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Torch.png|100px|link=Torch]]<br>[[Torch]] |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Umbrella.png|100px|link=Umbrella]]<br>[[Umbrella]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Statue of Soteria.png|100px|link=Statue of Soteria]]<br>[[Statue of Soteria]] |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Spy Umbrella.png|100px|link=Spy Umbrella]]<br>[[Spy Umbrella]] |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Mallet.png|100px|link=Mallet]]<br>[[Mallet]] |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Magic Stick.png|100px|link=Magic Stick]]<br>[[Magic Stick]] |
||
− | |- |
||
− | |style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:Monkey King Bar.png|100px|link=Monkey King Bar]]<br>[[Monkey King Bar]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Full Swing |
||
− | | ability_image = FullSwing.png |
||
− | | ability_description = Swing your bat in front of you, dealing X damage to all enemies in the targeted area, and knocking them back. Enemies hit into wall are stunned for 0.5 second. |
||
− | | ability_type = Weapon Skill |
||
− | | radius = [Semi-circle]<br> 2.5m |
||
− | | cast_time = 0.42s |
||
− | | knockback = 4.0 |
||
− | | cooldown = 25s |
||
− | | stun = 0.5s |
||
− | | cost = 0 SP |
||
− | | damage = 100%/200% AP |
||
− | |Knockback Range=4.5m|range=2.0}} |
||
− | </li> |
||
− | </div> |
||
+ | {{Item link|name=Glass Bead|image=Glass Bead.png|rarity=Common}}{{Item link|name=Mirror Core|image=Mirror Core.png|rarity=Uncommon}}{{Item link|name=Frigid Pearl|image=Frigid Pearl.png|rarity=Uncommon}}{{Item link|name=Staff of Reliance|image=Staff of Reliance.png|rarity=Rare}}{{Item link|name=Sensibility|image=Sensibility.png|rarity=Rare}}{{Item link|name=Frigid Pearl Blade|image=Frigid Pearl Blade.png|rarity=Rare}}{{Item link|name=Possession Pentacle|image=Possession Pentacle.png|rarity=Rare}}{{Item link|name=The Hermit|image=The Hermit.png|rarity=Epic}}{{Item link|name=The Hierophant|image=The Hierophant.png|rarity=Epic}}{{Item link|name=Temperance|image=Temperance.png|rarity=Epic}}{{Item link|name=The Star|image=The Star.png|rarity=Epic}}{{Item link|name=The Moon|image=The Moon.png|rarity=Legendary}}{{Item link|name=The Empress|image=The Empress.png|rarity=Legendary}}{{Item link|name=The Death|image=The Death.png|rarity=Mythic}} |
||
− | ==Throw== |
||
− | Usable by: [[Zahir]] | [[Adriana]]| [[Sissela]] |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | Base Attack Range: 5.8m |
||
+ | *'''Base Attack Speed:''' 0.555 |
||
+ | *'''Base Attack Range:''' 4.65m |
||
+ | ===[[File:WeaponGroup VF Prosthetic.png|40px|link=]] VF Prosthetic=== |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
+ | VF Prosthetics are melee weapons with a short attack range. They can be equipped by: [[Echion]] |
||
− | |+ Base Attack Speed |
||
− | |- |
||
− | | [[Zahir]] || 0.62 |
||
− | |- |
||
− | | [[Adriana]] || 0.55 |
||
− | |- |
||
− | | [[Sissela]] || 0.67 |
||
− | |} |
||
− | Stats gained per level: |
||
+ | {{Item link|name=Viper|image=Viper.png|rarity=Uncommon}}{{Item link|name=Deathadder|image=Deathadder.png|rarity=Rare}}{{Item link|name=Black Mamba|image=Black Mamba.png|rarity=Rare}}{{Item link|name=Sidewinder|image=Sidewinder.png|rarity=Rare}}{{Item link|name=Deathadder Queen|image=Deathadder Queen.png|rarity=Epic}}{{Item link|name=Black Mamba King|image=Black Mamba King.png|rarity=Epic}}{{Item link|name=Alpha Sidewinder|image=Alpha Sidewinder.png|rarity=Epic}}{{Item link|name=Deathadder Queen MT|image=Deathadder Queen MT.png|rarity=Legendary}}{{Item link|name=Deathadder Queen FC|image=Deathadder Queen FC.png|rarity=Legendary}}{{Item link|name=Black Mamba King TL|image=Black Mamba King TL.png|rarity=Legendary}}{{Item link|name=Black Mamba King FC|image=Black Mamba King FC.png|rarity=Legendary}}{{Item link|name=Alpha Sidewinder ML|image=Alpha Sidewinder ML.png|rarity=Legendary}}{{Item link|name=Alpha Sidewinder FC|image=Alpha Sidewinder FC.png|rarity=Legendary}}{{Item link|name=Deathadder Queen VBS|image=Deathadder Queen VBS.png|rarity=Mythic}}{{Item link|name=Black Mamba King VBS|image=Black Mamba King VBS.png|rarity=Mythic}}{{Item link|name=Alpha Sidewinder VBS|image=Alpha Sidewinder VBS.png|rarity=Mythic}} |
||
− | 0.9% attack speed with throw weapons equipped |
||
+ | These weapons also grant the following base stat buffs while equipped: |
||
− | 5% extra damage to normal attacks |
||
+ | *'''Base Attack Speed:''' 0.5 |
||
+ | *'''Base Attack Range:''' 1.4m |
||
+ | ==Weapon skills== |
||
− | 2% skill damage increase |
||
+ | Each weapon type comes with its own active weapon skill. Weapon skills (bound to D by default) are used in much the same way as regular character skills are. |
||
+ | Weapon skill becomes available once the character reaches [[Masteries#Weapon mastery|Weapon Mastery]] level 5 and can be ranked up at Weapon Mastery levels 10 and 15. |
||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
− | <li style="display: block;"> |
||
− | {| class="wikitable" |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Iron Ball.png|100px|link=Iron Ball]]<br>[[Iron Ball]]||style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Baseball.png|100px|link=Baseball]]<br>[[Baseball]] |
||
− | |- |
||
− | | style="background-color: rgba(81, 142, 92, 0.6); text-align: center;" |[[File:Grenade.png|100px|link=Grenade]]<br>[[Grenade]]||style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Molotov Cocktail.png|100px|link=Molotov Cocktail]]<br>[[Molotov Cocktail]]||style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Signed Ball.png|100px|link=Signed Ball]]<br>[[Signed Ball]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Sling.png|100px|link=Sling]]<br>[[Sling]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Flour Bomb.png|100px|link=Flour Bomb]]<br>[[Flour Bomb]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Ball Lightning.png|100px|link=Ball Lightning]]<br>[[Ball Lightning]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Flubber.png|100px|link=Flubber]]<br>[[Flubber]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Spiky Bouncy Ball.png|100px|link=Spiky Bouncy Ball]]<br>[[Spiky Bouncy Ball]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Incendiary Bomb.png|100px|link=Incendiary Bomb]]<br>[[Incendiary Bomb]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Grenade of Antioch.png|100px|link=Grenade of Antioch]]<br>[[Grenade of Antioch]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:David's Sling.png|100px|link=David's Sling]]<br>[[David's Sling]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Smoke Bomb.png|100px|link=Smoke Bomb]]<br>[[Smoke Bomb]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:High Explosive Grenade.png|100px|link=High Explosive Grenade]]<br>[[High Explosive Grenade]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center; "|[[File:Ruthenium Marble.png|100px|link=Ruthenium Marble]]<br>[[Ruthenium Marble]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Smokescreen |
||
− | | ability_image = Smokescreen.png |
||
− | | ability_description = A smokescreen appears at the targeted location. Enemies inside the smokescreen have their vision reduced and their movement speed decreased. |
||
− | | ability_type = Weapon Skill |
||
− | | mspeed = -10/25% |
||
− | | range = 7m |
||
− | | cast_time = 0.15s |
||
− | | cooldown = 35s/20s |
||
− | | duration = 5/7s |
||
− | }} |
||
− | </li> |
||
− | </div> |
||
+ | It is worth mentioning that triggering an Enemy Kill effect (by fully defeating an enemy) while a weapon skill is on cooldown will reduce the remaining cooldown by 15%. |
||
− | ==Shuriken== |
||
− | Usable by: [[Zahir]] | [[Sissela]] | [[Hyejin]] | [[Emma]] | [[Alex]] |
||
+ | ===List of Weapon Skills=== |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
+ | While equipped, Daggers grant access to this weapon skill: |
||
− | |+ Base Attack Speed |
||
+ | {{Skill |
||
− | |- |
||
+ | |name=Cloak and Dagger |
||
− | | [[Zahir]] || ? |
||
+ | |slot=Weapon Skill |
||
− | |- |
||
+ | |key=D |
||
− | | [[Sissela]] || 0.71 |
||
+ | |icon=WeaponSkill Dagger.png |
||
− | |- |
||
+ | |description={{W|Cloak}}<br>Become invisible for 1 seconds and increase your movement speed by 20%, decaying over 2 seconds.<br><br>{{W|Dagger}}<br>Activate the skill on a targeted enemy to blink behind them, dealing {{W|50}}{{P|(+85% Extra Attack Power)}}{{A|(+25% Skill Amp)}} skill damage and 10% of the target's current HP as true damage and slowing them by 20% for 1 second. |
||
− | | [[Hyejin]] || 0.68 |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
− | |- |
||
+ | |stat1='''Damage:''' 50/100/150 |
||
− | | [[Emma]] || 0.66 |
||
+ | |stat2='''Duration:''' 1/1.5/2 |
||
− | |- |
||
+ | |stat3='''Movement Speed Reduction (%):''' 20%/35%/35% |
||
− | | [[Alex]] || 0.68 |
||
+ | |stat4='''Cooldown:''' 30/25/20 |
||
− | |} |
||
+ | |video=hOScMG48cnM |
||
− | Stats gained per level: |
||
+ | |notes= |
||
+ | }} |
||
+ | While equipped, Two-handed Swords grant access to this weapon skill: |
||
− | 2% attack speed with shurikens equipped |
||
+ | {{Skill |
||
+ | |name=Parry |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill Two-handed Sword.png |
||
+ | |description=Take a defensive position for 0.75 seconds and become immune to all damage and blocking effects.<br>After ending the position, you charge 3m towards the attacking enemy, dealing {{W|100}}{{P|(+150% Additional Attack Power)}}{{A|(+70% Skill Amplification)}} skill damage to enemies. |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Damage:''' 100/150/200 |
||
+ | |stat2='''Additional Attack Power:''' 150%/175%/200% |
||
+ | |stat3='''Cooldown:''' 30 |
||
+ | |video=KVfmGJL7ktY |
||
+ | |notes=*Cast Time: 0.13s |
||
+ | }} |
||
+ | While equipped, Axes grant access to this weapon skill: |
||
− | 4% extra damage to normal attacks |
||
+ | {{Skill |
||
+ | |name=Maleficent Helix |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill Axe.png |
||
+ | |description=While moving in the targeted direction, swing your Axe to deal {{W|70}}{{P|(+100% Extra Attack Power)}}{{A|(+40% Skill Amp)}}{{S|(+5% of the target's Max HP)}} skill damage to all enemies within range, and restore your HP for 50% of damage dealt. |
||
+ | |extra=Cannot go over walls.<br>Deals 110% damage to Wild Animals.<br>Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Damage:''' 70/110/150 |
||
+ | |stat2='''Extra Attack Power:''' 100%/120%/140% |
||
+ | |stat3='''Cooldown:''' 7/6/5 |
||
+ | |video=ygsXHapl3UQ |
||
+ | |notes=*Dash Range: 1m |
||
+ | *Damage Radius: 2.5m |
||
+ | }} |
||
+ | While equipped, Dual Swords grant access to this weapon skill: |
||
− | 1.8% skill damage increase |
||
+ | {{Skill |
||
+ | |name=Dual Sword Rampage |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill Dual Swords.png |
||
+ | |description=Charge and swing your swords in the targeted direction, dealing {{W|20}}{{P|(+20% Extra Attack Power)}}{{A|(+5% Skill Amp)}} skill damage 6 times to all enemies in your path.<br>If you damage an enemy at least 4 times, you can reactivate the skill one more time within 5 seconds.<br>Upon reactivating the skill, dash in the targeted direction, dealing {{W|100}}{{P|(+100% Extra Attack Power)}}{{A|(+40% Skill Amp)}} skill damage to all enemies in your path. |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}}<br>Cannot go over walls. |
||
+ | |stat1='''Initial Damage:''' 20/30/40 |
||
+ | |stat2='''Second Damage:''' 100/150/200 |
||
+ | |stat3='''Cooldown:''' 30/25/20 |
||
+ | |stat4='''Dual Sword Rampage Extra Attack Power:''' 20%/30%/40% |
||
+ | |stat5='''Dual Sword Rampage Skill Amplification Damage:''' 5%/6%/7% |
||
+ | |stat6='''Recast Dual Sword Rampage Extra Attack Power:''' 100%/125%/150% |
||
+ | |stat7='''Recast Dual Sword Rampage Skill Amplification Damage:''' 40%/50%/60% |
||
+ | |video=GuEVAA0rGQ0 |
||
+ | |notes=*Range: 3.5m |
||
+ | *Dash Range: 5.5m |
||
+ | }} |
||
+ | While equipped, Pistols grant access to this weapon skill: |
||
− | <div style="overflow: hidden;"> |
||
+ | {{Skill |
||
− | 4.7 normal attack range<ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
+ | |name=Moving Reload |
||
− | <li style="display: block;"> |
||
+ | |slot=Weapon Skill |
||
− | {| class="wikitable" |
||
+ | |key=D |
||
− | |- |
||
+ | |icon=WeaponSkill Pistol.png |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Razor.png|100px|link=Razor]]<br>[[Razor]]||style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Playing Cards.png|100px|link=Playing Cards]]<br>[[Playing Cards]]||style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Chalk.png|100px|link=Chalk]]<br>[[Chalk]] |
||
+ | |description=Reload your ammo and move faster by {{W|35%}}{{A|(+1% Skill Amp)}} for 1s. Once reload is complete, basic attack speed of the next 2 attacks increases by 70%. |
||
− | |- |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Dart.png|100px|link=Dart]]<br>[[Dart]]||style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Vintage Card.png|100px|link=Vintage Cards]]<br>[[Vintage Cards]]||style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Onyx Dagger.png|100px|link=Onyx Dagger]]<br>[[Onyx Dagger]]||style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Throwing Stars.png|100px|link=Throwing Stars]]<br>[[Throwing Stars]] |
||
+ | |stat1='''Movement Speed:''' 35%/50%/65% |
||
− | |- |
||
+ | |stat2='''Cooldown:''' 35/30/25 |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Charm.png|100px|link=Charm]]<br>[[Charm]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Willow Leaf Spike.png|100px|link=Willow Leaf Spike]]<br>[[Willow Leaf Spike]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Chakram.png|100px|link=Chakram]]<br>[[Chakram]] |
||
+ | |video=4EjwuHdgYF8 |
||
− | |- |
||
+ | |notes= |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Apricot Flower Tag.png|100px|link=Apricot Flower Tag]]<br>[[Apricot Flower Tag]]| |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Venom Dart.png|100px|link=Venom Dart]]<br>[[Venom Dart]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Dharma Chakram.png|100px|link=Dharma Chakram]]<br>[[Dharma Chakram]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Plumbata.png|100px|link=Plumbata]]<br>[[Plumbata]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Cards of Tyranny.png|100px|link=Cards of Tyranny]]<br>[[Cards of Tyranny]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Mystic Jade Charm.png|100px|link=Mystic Jade Charm]]<br>[[Mystic Jade Charm]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Fuhma Shuriken.png|100px|link=Fuhma Shuriken]]<br>[[Fuhma Shuriken]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Wind and Fire Wheels.png|100px|link=Wind and Fire Wheels]]<br>[[Wind and Fire Wheels]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Azure Dagger.png|100px|link=Azure Dagger]]<br>[[Azure Dagger]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Flechette.png|100px|link=Flechette]]<br>[[Flechette]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Frost Venom Dart.png|100px|link=Frost Venom Dart]]<br>[[Frost Venom Dart]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Death Rune.png|100px|link=Death Rune]]<br>[[Death Rune]] |
||
− | |- |
||
− | |style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:Sudarsana.png|100px|link=Sudarsana]]<br>[[Sudarsana]]||style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:Petal Torrent.png|100px|link=Petal Torrent]]<br>[[Petal Torrent]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Caltrops |
||
− | | ability_image = Caltrops.png |
||
− | | ability_description = Throw caltrops in an area, dealing damage to enemies that step on them and reducing their movement speed. Stepping on additional caltrops deals 30% of the initial damage. |
||
− | | ability_type = Weapon Skill |
||
− | | damage = 90/170 |
||
− | | mspeed = -20/40% |
||
− | | cast_time = 0.3s |
||
− | | cooldown = 30s |
||
− | | duration = 6s |
||
}} |
}} |
||
− | </li> |
||
− | </div> |
||
+ | While equipped, Assault Rifles grant access to this weapon skill: |
||
− | ==Bow== |
||
+ | {{Skill |
||
− | Usable by: [[Nadine]] | [[Hyejin]] |
||
+ | |name=Overheat |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill AssaultRifle.png |
||
+ | |description=When hitting an enemy with a basic attack, you gain 3 Overheat stacks for each shot. (Maximum of 50 stacks)<br>If you do not basic attack for 6 seconds, you lose 10 stacks every 1 second.<br><br>Activating Overheat instantly reloads your ammo and puts you in an Overheat state for 0.1 seconds. (Max 5 seconds)<br>During this period, extra basic attack damage is increased by 0 (Max 5) and attack speed is increased by 20%. The attack speed cap is ignored during this time.<br>Extra Basic Attack Damage and Overheat's duration is also increased based on the number of Overheat stacks. |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Attack Speed:''' 20%/35%/50% |
||
+ | |stat2='''Max Overheat Stacks:''' 50/75/100 |
||
+ | |stat3='''Cooldown:''' 17 |
||
+ | |video=-e879el_1YI |
||
+ | |notes= |
||
+ | }} |
||
+ | While equipped, Sniper Rifles grant access to this weapon skill: |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
+ | {{Skill |
||
− | |+ Base Attack Speed |
||
+ | |name=Ballistic Advantage |
||
− | |- |
||
+ | |slot=Weapon Skill |
||
− | | [[Nadine]] || 0.79 |
||
+ | |key=D |
||
− | |- |
||
+ | |icon=WeaponSkill SniperRifle.png |
||
− | | [[Hyejin]] || 0.79 |
||
+ | |description=Activate Ballistic Advantage for 10 seconds in the targeted direction.<br>When Ballistic Advantage is active, your vision is increased by 30 but your angle of vision is decreased.<br>Ballistic Advantage enables you to fire Crippling Shot and Dead to Rights.<br><br>{{W|Crippling Shot}}<br>Grants you 6 vision, deals {{W|100}}{{P|(+160% Extra Attack Power)}}{{A|(+30% Skill Amp)}} skill damage, and grants you vision of enemies hit for 3 seconds. Enemies hit are slowed by 90% for 0.5 seconds. <br><br>{{W|Dead to Rights}}<br>Grants you 1.5 vision and deals {{W|150}}{{P|(+180% Extra Attack Power)}}{{A|(+40% Skill Amp)}} skill damage to enemies hit. Dead to Rights deals more damage based on the target's missing HP. |
||
− | |} |
||
+ | |extra=Ballistic Advantage Maximum Damage: 379<br> ends if you move or are hit by a crowd control effect.<br><br>Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
− | Stats gained per level: |
||
+ | |stat1='''Initial Damage:''' 100/200/300 |
||
+ | |stat2='''Second Damage:''' 150/300/450 |
||
+ | |stat3='''Cooldown:''' 40/35/30 |
||
+ | |stat4='''Crippling Shot Skill Amplification Damage:''' 30%/35%/40% |
||
+ | |stat5='''Dead to Rights Skill Amplification Damage:''' 40%/45%/50% |
||
+ | |video=2ArS1fdZQpg |
||
+ | |notes=*Range: 30m, 60 degrees |
||
+ | }} |
||
+ | While equipped, Rapiers grant access to this weapon skill: |
||
− | 2.4% attack speed |
||
+ | {{Skill |
||
+ | |name=Quick Cut |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill Rapier.png |
||
+ | |description=Charge towards the targeted enemy, dealing {{W|80}}{{P|(+60% Extra Attack Power)}}{{A|(+20% Skill Amp)}} skill damage. |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Damage:''' 80/140/200 |
||
+ | |stat2='''Cooldown:''' 30/22/14 |
||
+ | |stat3='''Extra Attack Power:''' 60%/70%/80% |
||
+ | |stat4='''Total Skill Amplification:''' 20%/35%/50% |
||
+ | |video=YtceIeCzDQk |
||
+ | |notes=*Range: 5m |
||
+ | *Can be used through walls. |
||
+ | }} |
||
+ | While equipped, Spears grant access to this weapon skill: |
||
− | 3% extra damage to normal attacks with bows equipped |
||
+ | {{Skill |
||
+ | |name=Shadow Stab |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill Spear.png |
||
+ | |description=Powerfully lunge your spear in the targeted direction, dealing {{W|100}}{{P|(+60% Extra Attack Power)}}{{A|(+35% Extra Skill Amplification)}} skill damage to enemies and slowing them by 35% for 2 seconds. Enemies within 2m take an additional damage and are knocked back based on your basic attack range. |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Damage:''' 100/155/210 |
||
+ | |stat2='''Extra Attack Damage:''' 60%/90%/120% |
||
+ | |stat3='''Total Skill Amplification:''' 35%/45%/55% |
||
+ | |stat4='''Cooldown:''' 30/25/20 |
||
+ | |video=c44FGXx8_ZE |
||
+ | |notes=*Cast Time: 0.3s |
||
+ | *Range: 4m |
||
+ | }} |
||
+ | While equipped, Hammers grant access to this weapon skill: |
||
− | 2% skill damage increase |
||
+ | {{Skill |
||
+ | |name=Armor Piercing |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill Hammer.png |
||
+ | |description=Smash the hammer down, dealing {{W|250}}{{P|(+130% Extra Attack Power)}}{{A|(+70% Skill Amp)}} skill damage and reducing the defense of enemies hit by 20% for 6 seconds. |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Damage:''' 250/350/450 |
||
+ | |stat2='''Defense Reduction (%):''' 20%/25%/30% |
||
+ | |stat3='''Cooldown:''' 25/20/15 |
||
+ | |stat4='''Extra Attack Power:''' 70%/100%/130% |
||
+ | |video=HX9WwJlxfMw |
||
+ | |notes=*Cast time: 0.5s |
||
+ | *Range: 4m |
||
+ | *Width: 2.5m |
||
+ | }} |
||
+ | While equipped, Bats grant access to this weapon skill: |
||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
+ | {{Skill |
||
− | <li style="display: block;"> |
||
+ | |name=Full Swing |
||
− | {| class="wikitable" |
||
+ | |slot=Weapon Skill |
||
− | |- |
||
+ | |key=D |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Bow.png|100px|link=Bow]]<br>[[Bow]] |
||
+ | |icon=WeaponSkill Bat.png |
||
− | |- |
||
+ | |description=Swing your bat in front of you, dealing {{W|110}}{{P|(+150% Extra Attack Power)}}{{A|(+40% Skill Amp)}} skill damage and knocking back all enemies in the targeted area 4m. Enemies hit into wall are stunned for 0.8 second. |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Wooden Bow.png|100px|link=Wooden Bow]]<br>[[Wooden Bow]]||style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Longbow.png|100px|link=Longbow]]<br>[[Longbow]] |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
− | |- |
||
+ | |stat1='''Damage:''' 110/220/330 |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Composite Bow.png|100px|link=Composite Bow]]<br>[[Composite Bow]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Strong Bow.png|100px|link=Strong Bow]]<br>[[Strong Bow]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Stallion Bow.png|100px|link=Stallion Bow]]<br>[[Stallion Bow]] |
||
+ | |stat2='''Total Skill Amplification:''' 40%/55%/70% |
||
− | |- |
||
+ | |stat3='''Cooldown:''' 25 |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Mighty Bow.png|100px|link=Mighty Bow]]<br>[[Mighty Bow]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Pellet Bow.png|100px|link=Pellet Bow]]<br>[[Pellet Bow]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Scorchbow.png|100px|link=Scorchbow]]<br>[[Scorchbow]] |
||
+ | |video=gWEfYdqvZ7g |
||
− | |- |
||
+ | |notes=*Radius: 2.5m, 180 degrees |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Ancient Bolt.png|100px|link=Ancient Bolt]]<br>[[Ancient Bolt]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Golden-Ratio Bow.png|100px|link=Golden-Ratio Bow]]<br>[[Golden-Ratio Bow]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Twinbow.png|100px|link=Twinbow]]<br>[[Twinbow]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Elemental Bow.png|100px|link=Elemental Bow]]<br>[[Elemental Bow]] |
||
− | |- |
||
− | |style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:Failnaught.png|100px|link=Failnaught]]<br>[[Failnaught]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Rain Of Arrows |
||
− | | ability_image = RainOfArrows.png |
||
− | | ability_description = Fire a bouquet of arrows at the targeted area, causing a hail of arrows. The arrows reach the target after a certain time, dealing damage to enemies hit by the rain of arrows and reducing their attack and movement speed. Enemies located at the center of the rain of arrows take more damage. |
||
− | | ability_type = Weapon Skill |
||
− | | damage = 150/250 + 1.0AP / Center of target: 300/500+ 2.0 AP |
||
− | | range = 30m |
||
− | | cast_time = 0.3s |
||
− | | cooldown = 20s/15s |
||
}} |
}} |
||
− | </li> |
||
− | </div> |
||
+ | While equipped, Throw weapons grant access to this weapon skill: |
||
− | ==Crossbow== |
||
+ | {{Skill |
||
− | Usable by: [[Nadine]] |
||
+ | |name=Smokescreen |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill Throw.png |
||
+ | |description=Throw a smokescreen at the targeted location that lasts for 2.5 seconds. Enemies inside the smokescreen have their vision reduced. |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Cooldown:''' 40/32/24 |
||
+ | |video=RUTrqEKV1mQ |
||
+ | |notes=*Cast Time: 0.15s |
||
+ | *Range: 6m |
||
+ | *Radius: 2m |
||
+ | *Reduces vision range by 98.7%. |
||
+ | }} |
||
+ | While equipped, Shurikens grant access to this weapon skill: |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
+ | {{Skill |
||
− | |+ Base Attack Speed |
||
+ | |name=Caltrops |
||
− | |- |
||
+ | |slot=Weapon Skill |
||
− | | [[Crossbow]] || 0.64 |
||
+ | |key=D |
||
− | |} |
||
+ | |icon=WeaponSkill Shuriken.png |
||
− | Stats gained per level: |
||
+ | |description=Throw caltrops on the ground in an area for 6 seconds, dealing {{W|60}}{{P|(+50% Extra Attack Power)}}{{A|(+20% Skill Amp)}} skill damage to enemies that step on them and reducing their movement speed by 30% for 1.5 seconds. (Stepping on additional caltrops reduces the damage dealt by 45%.) |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Damage:''' 60/90/120 |
||
+ | |stat2='''Total Skill Amplification:''' 20%/25%/30% |
||
+ | |stat3='''Movement Speed Reduction (%):''' 30%/40%/50% |
||
+ | |stat4='''Cooldown:''' 30 |
||
+ | |video=wkXP2jgYb6E |
||
+ | |notes=*Cast time: 0.3s |
||
+ | *Range: 5m |
||
+ | *Radius: 2m |
||
+ | }} |
||
+ | While equipped, Bows grant access to this weapon skill: |
||
− | 2.2% attack speed |
||
+ | {{Skill |
||
+ | |name=Rain of Arrows |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill Bow.png |
||
+ | |description=Fire a volley of arrows at the targeted area.<br>The arrows reach the target after 2.5 seconds, dealing {{W|100}}{{P|(+100% Extra Attack Power)}}{{A|(+30% Skill Amp)}} skill damage to each enemy hit, and reducing their movement speed by 25%. Enemies at the center of the rain of arrows take {{W|200}}{{P|(+190% Extra Attack Power)}}{{A|(+60% Skill Amp)}} skill damage. |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Damage:''' 100/200/300 |
||
+ | |stat2='''Damage at Inner Range:''' 200/400/600 |
||
+ | |stat3='''Cooldown:''' 35/30/25 |
||
+ | |video=qxwU-P6XIn4 |
||
+ | |notes=*Cast Time: 0.3s |
||
+ | *Range: 28m |
||
+ | *Radius: 4m |
||
+ | *Inner Radius: 2m |
||
+ | }} |
||
+ | While equipped, Crossbows grant access to this weapon skill: |
||
− | 5% extra damage to normal attacks with crossbows equipped |
||
+ | {{Skill |
||
+ | |name=Expulsion Shot |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill Crossbow.png |
||
+ | |description=Fire a powerful crossbow shot in the targeted direction. Targets hit by the arrows take {{W|50}}{{P|(+50% Extra Attack Power)}}{{A|(+30% Skill Amp)}} skill damage and are knocked back. Enemies knocked into a wall are stunned for 1.25 seconds and take {{W|50}}{{P|(+50% Extra Attack Power)}}{{A|(+30% Skill Amplification)}} extra skill damage. |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Damage:''' 50/100/150 |
||
+ | |stat2='''Extra Attack Power:''' 50%/60%/70% |
||
+ | |stat3='''Cooldown:''' 40/32/24 |
||
+ | |video=d8D9Ig09ViM |
||
+ | |notes=*Cast Time: 0.55s |
||
+ | *Range: 5.5m, 60 degrees |
||
+ | *Impact Area: 0.3m |
||
+ | *Knockback Distance: 4.75m |
||
+ | }} |
||
+ | While equipped, Gloves grant access to this weapon skill: |
||
− | 1.8% skill damage increase |
||
+ | {{Skill |
||
+ | |name=Uppercut |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill Glove.png |
||
+ | |description=Punch your target, dealing {{P|110% Extra Attack Power * (Basic Attack Amp)}}{{A|(+30% Skill Amp)}} basic attack damage and an additional 60% of final damage and 50 true damage. Damage dealt with Upper Cut can not Critically Strike. |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Extra Damage:''' 60%/80%/100% |
||
+ | |stat2='''True Damage:''' 50/60/70 |
||
+ | |stat3='''Cooldown:''' 9/7/5 |
||
+ | |video=hLPUtHQEAJY |
||
+ | |notes=*Range: 1.35m |
||
+ | *Character will dash towards the target on use. |
||
+ | *Damage is affected by lifesteal, but not by skill damage increase effects. |
||
+ | *Can not be used when Rooted or Grounded. |
||
+ | }} |
||
+ | While equipped, Tonfas grant access to this weapon skill: |
||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
+ | {{Skill |
||
− | <li style="display: block;"> |
||
+ | |name=Quick Spin |
||
− | {| class="wikitable" |
||
+ | |slot=Weapon Skill |
||
− | |- |
||
+ | |key=D |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Short Crossbow.png|100px|link=Short Crossbow]]<br>[[Short Crossbow]] |
||
+ | |icon=WeaponSkill Tonfa.png |
||
− | |- |
||
+ | |description=Block damage coming from all directions for 0.75 seconds and return 0.2 of the damage back to the attacking enemy. (Does not block attack effects.) |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Long Crossbow.png|100px|link=Long Crossbow]]<br>[[Long Crossbow]]||style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Crossbow.png|100px|link=Crossbow]]<br>[[Crossbow]] |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
− | |- |
||
+ | |stat1='''Returned Damage Ratio:''' 0.2/0.3/0.4 |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Power Crossbow.png|100px|link=Power Crossbow]]<br>[[Power Crossbow]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Sniper Bow.png|100px|link=Laser Crossbow]]<br>[[Laser Crossbow]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Heavy Crossbow.png|100px|link=Heavy Crossbow]]<br>[[Heavy Crossbow]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Steel Bow.png|100px|link=Steel Bow]]<br>[[Steel Bow]] |
||
+ | |stat2='''Cooldown:''' 30/25/20 |
||
− | |- |
||
+ | |video=niO1-2JiOys |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:The Legend of the General.png|100px|link=The Legend of The General]]<br>[[The Legend of The General]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Ballista.png|100px|link=Ballista]]<br>[[Ballista]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Sniper Crossbow.png|100px|link=Sniper Crossbow]]<br>[[Sniper Crossbow]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:The Golden Ghost.png|100px|link=The Golden Ghost]]<br>[[The Golden Ghost]] |
||
+ | |notes=*Cast time: Instant |
||
− | |- |
||
+ | }} |
||
− | |style="background-color: rgba(234, 191, 63, 0.5); text-align: center; "|[[File:Sharanga.png|100px|link=Sharanga]]<br>[[Sharanga]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Expulsion Shot |
||
− | | ability_image = ExpulsionShot.png |
||
− | | ability_description = Fire the crossbow in the targeted direction. Targets hit by the arrows take damage and are knocked back. Enemies knocked into a wall take the damage again and are stunned. |
||
− | | ability_type = Weapon Skill |
||
− | | damage = 0.6/1 AP |
||
− | | cast_time = 0.55s |
||
− | | range = [60° cone]<br> 6m |
||
− | | cooldown = 30 seconds |
||
− | |knockback=4.75|stun=1.5 s}} |
||
− | </li> |
||
− | </div> |
||
+ | While equipped, Guitars grant access to this weapon skill: |
||
− | ==Glove== |
||
+ | {{Skill |
||
− | Usable by: [[HyunWoo]] | [[Li Dailin]] |
||
+ | |name=Love &... |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill Guitar.png |
||
+ | |description=Release a sound wave in the targeted direction, dealing {{W|80}}{{P|(+100% Extra Attack Power)}}{{A|(+35% Skill Amp)}} skill damage to the first enemy hit.<br>Enemies hit by the sound wave are possessed by the music, moving towards the source of the wave for 0.6 seconds. |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Damage:''' 80/120/160 |
||
+ | |stat2='''Extra Attack Power:''' 100%/130%/160% |
||
+ | |stat3='''Total Skill Amplification:''' 35%/40%/45% |
||
+ | |stat4='''Charm Duration:''' 0.6/0.8/1 |
||
+ | |stat5='''Cooldown:''' 25 |
||
+ | |video=flJWK47nj_4 |
||
+ | |notes= |
||
+ | }} |
||
+ | While equipped, Nunchakus grant access to this weapon skill: |
||
− | Base Attack Range: 0.85m |
||
+ | {{Skill |
||
+ | |name=Breath of the Dragon |
||
+ | |slot=Weapon Skill |
||
+ | |key=D |
||
+ | |icon=WeaponSkill Nunchaku.png |
||
+ | |description=Swing the nunchaku quickly while moving, creating a gust of wind and slowing the caster by 45%. Recasting launches the gust of wind in the targeted direction dealing {{W|100}}{{P|(+50% Extra Attack Power)}}{{A|(+40% Skill Amp)}} ~ {{W|200}}{{P|(+150% Extra Attack Power)}}{{A|(+80% Skill Amp)}} skill damage depending on charge time. Swinging the nunchaku for more than 0.8 seconds stuns enemies hit for 1 seconds. |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
+ | |stat1='''Minimum Damage:''' 100/175/250 |
||
+ | |stat2='''Maximum Damage:''' 200/350/500 |
||
+ | |stat3='''Cooldown:''' 28/24/20 |
||
+ | |video=gt52zE8EFa0 |
||
+ | |notes=*Range: 6 ~ 10m |
||
+ | *Width: 1.5m |
||
+ | *The range also increases the longer its channeled. |
||
+ | }} |
||
+ | While equipped, Whips grant access to this weapon skill: |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
+ | {{Skill |
||
− | |+ Base Attack Speed |
||
+ | |name=Wind Cutter |
||
− | |- |
||
+ | |slot=Weapon Skill |
||
− | | [[HyunWoo]] || 0.77 |
||
+ | |key=D |
||
− | |- |
||
+ | |icon=WeaponSkill Whip.png |
||
− | | [[Li Dailin]] || 0.70 |
||
+ | |description=Snap your whip twice, dealing {{W|40}}{{P|(+40% Extra Attack Power)}}{{A|(+30% Skill Amp)}} skill damage per hit and reducing movement speed by 25% for 1s. |
||
− | |} |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
− | Stats gained per level: |
||
+ | |stat1='''Damage:''' 40/70/100 |
||
+ | |stat2='''Cooldown:''' 25/20/15 |
||
+ | |stat3='''Movement Speed Reduction:''' 25%/30%/40% |
||
+ | |video=2koYFplRDIY |
||
+ | |notes=*Cast time: 0.26s |
||
+ | *Range: 5m, 80 degrees |
||
+ | }} |
||
+ | While equipped, Cameras grant access to this weapon skill: |
||
− | 3.3% attack speed |
||
+ | {{Skill |
||
− | |||
+ | |name=Flash |
||
− | 2.5% extra damage to normal attacks with gloves equipped |
||
+ | |slot=Weapon Skill |
||
− | |||
+ | |key=D |
||
− | 1.8% skill damage increase |
||
+ | |icon=WeaponSkill Camera.png |
||
− | |||
+ | |description=Flash your camera in the targeted direction, dealing {{W|50}}{{P|(+60% Extra Attack Power)}}{{A|(+30% Skill Amp)}} damage. Enemies facing you take 100 additional damage and have reduced vision for 2 seconds. |
||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
− | <li style="display: block;"> |
||
+ | |stat1='''Damage:''' 50/100/150 |
||
− | {| class="wikitable" |
||
+ | |stat2='''Extra Damage:''' 100/150/200 |
||
− | |- |
||
+ | |stat3='''Extra Attack Power:''' 60%/90%/120% |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Knuckle.png|100px|link=Brass Knuckles]]<br>[[Brass Knuckles]]||style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Cotton Work Glove.png|100px|link=Cotton Glove]]<br>[[Cotton Glove]] |
||
+ | |stat4='''Total Skill Amplification:''' 30%/40%/50% |
||
− | |- |
||
+ | |stat5='''Cooldown:''' 30 |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Leather Glove.png|100px|link=Leather Glove]]<br>[[Leather Glove]]||style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Iron Knuckle.png|100px|link=Iron Knuckles]]<br>[[Iron Knuckles]] |
||
+ | |video=e8M9yQmpDrg |
||
− | |- |
||
+ | |notes=*Range: 4m, 100 degrees |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Gauntlet.png|100px|link=Gauntlet]]<br>[[Gauntlet]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Wing Knuckle.png|100px|link=Wing Knuckles]]<br>[[Wing Knuckles]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Bone Gauntlet.png|100px|link=Bone Gauntlet]]<br>[[Bone Gauntlet]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Shatter Shell Gauntlet.png|100px|link=Shatter Shell Gauntlet]]<br>[[Shatter Shell Gauntlet]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Glass Knuckle.png|100px|link=Glass Knuckles]]<br>[[Glass Knuckles]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Phoenix Gloves.png|100px|link=Phoenix Gloves]]<br>[[Phoenix Gloves]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:One Inch Punch.png|100px|link=One Inch Punch]]<br>[[One Inch Punch]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Divine Fist.png|100px|link=Divine Fist]]<br>[[Divine Fist]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Bloodwing Knuckle.png|100px|link=Bloodwing Knuckles]]<br>[[Bloodwing Knuckles]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Frost Petal Hand.png|100px|link=Frost Petal Hand]]<br>[[Frost Petal Hand]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Buddha's Palm.png|100px|link=Buddha's Palm]]<br>[[Buddha's Palm]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Brasil Gauntlet.png|100px|link=Brasil Gauntlet]]<br>[[Brasil Gauntlet]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:White Claw Punch.png|100px|link=White Claw Punch]]<br>[[White Claw Punch]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Imperial Silk Glove.png|100px|link=Imperial Silk Glove]]<br>[[Imperial Silk Glove]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Uppercut |
||
− | | ability_image = Uppercut.png |
||
− | | ability_description = The range of your next normal attack increases and you deal additional damage for a certain time. Damage done with Uppercut does not do Critical Damage. |
||
− | | ability_type = Weapon Skill |
||
− | | range = attack range + 1.0m |
||
− | | cast_time = Instant |
||
− | | cooldown = 12/10s |
||
− | | damage = Extra Attack Power Damage 140/200% |
||
}} |
}} |
||
− | </li> |
||
− | </div> |
||
+ | While equipped, Arcana grant access to this weapon skill: |
||
− | ==Tonfa== |
||
+ | {{Skill |
||
− | Usable by: [[HyunWoo]] | [[Alex]] |
||
+ | |name=VF Dispersion |
||
− | |||
+ | |slot=Weapon Skill |
||
− | Base Attack Range: 1.0m |
||
+ | |key=D |
||
− | |||
+ | |icon=WeaponSkill Arcana.png |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
+ | |description=Create 3 spheres of condensed VF energy around you. The spheres fly towards nearby enemies, dealing {{W|30}}{{A|(+25% Skill Amp)}} skill damage to the target and its surroundings.<br><br>Damage to Wild Animals is increased by {{W|50%}}. |
||
− | |+ Base Attack Speed |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
− | |- |
||
+ | |stat1='''Damage:''' 30/50/70 |
||
− | | [[HyunWoo]] || 0.63 |
||
+ | |stat2='''Cooldown:''' 30/25/20 |
||
− | |- |
||
+ | |video=bDqUiSNPoUo |
||
− | | [[Alex]] || 0.63 |
||
+ | |notes= |
||
− | |} |
||
− | Stats gained per level: |
||
− | |||
− | 1.8% attack speed |
||
− | |||
− | 4.1% extra damage to normal attacks with tonfas equipped |
||
− | |||
− | 3.2% skill damage increase |
||
− | |||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
− | <li style="display: block;"> |
||
− | {| class="wikitable" |
||
− | |- |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Bamboo.png|100px|link=Bamboo]]<br>[[Bamboo]] |
||
− | |- |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Tonfa.png|100px|link=Tonfa]]<br>[[Tonfa]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Police Baton.png|100px|link=Police Baton]]<br>[[Police Baton]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Ryukyu Tonfa.png|100px|link=Ryukyu Tonfa]]<br>[[Ryukyu Tonfa]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Tactical Tonfa.png|100px|link=Tactical Tonfa]]<br>[[Tactical Tonfa]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Mai Sok.png|100px|link=Mai Sok]]<br>[[Mai Sok]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Plasma Tonfa.png|100px|link=Plasma Tonfa]]<br>[[Plasma Tonfa]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Quick Spin |
||
− | | ability_image = QuickSpin.png |
||
− | | ability_description = Block all damage for a certain time, and return the damage to the attacking enemy. |
||
− | | ability_type = Weapon Skill |
||
− | | damage = 60/80% (Reflected Damage) |
||
− | | cast_time = Instant |
||
− | | cooldown = 25/20s |
||
− | | duration = 0.75 Seconds |
||
− | | ability_details = *At level 2, Quick Spin returns the damage dealt + 0.3 AP |
||
}} |
}} |
||
− | </li> |
||
− | </div> |
||
+ | While equipped, VF Prosthetics grant access to this weapon skill: |
||
− | ==Guitar== |
||
+ | {{Skill |
||
− | Usable by: [[Hart]] |
||
+ | |name=VF Stabilization |
||
− | |||
+ | |slot=Weapon Skill |
||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
+ | |key=D |
||
− | |+ Base Attack Speed |
||
+ | |icon=WeaponSkill VF Prosthetic.png |
||
− | |- |
||
+ | |description=Echion casts for 1 second, gaining additional effects based on the state of his VF.<br><br>{{W|Below 50:}} Gains 45 VF.<br><br>{{W|50 or higher:}} Consume 45 VF to reduce the cooldown of all non-weapon skills by 60% and increase your movement speed by 20% for 0.85 seconds.<br><br>{{W|During VF Overflow:}} The duration of VF Overflow is increased by 1.5 seconds, the cooldown of all skills, excluding VF Stabilization, is reduced by 60%, and his movement speed is increased by 20% for 0.85 seconds.<br><br>{{W|During Exuviation:}} The duration of Exuviation is reduced by 5 seconds. |
||
− | | [[Hart]] || 0.55 |
||
+ | |extra=Skill Level up at Weapon Mastery {{W|Lv5, Lv10, and Lv15}} |
||
− | |} |
||
+ | |stat1='''VF Overflow Duration Increase:''' 1.5/2.5/3.5 |
||
− | Stats gained per level: |
||
+ | |stat2='''Exuviation Duration Reduction:''' 5/7/9 |
||
− | |||
+ | |stat3='''Cooldown:''' 13 |
||
− | 1.5% attack speed |
||
+ | |video=zzLNQ1yFRwA |
||
− | |||
+ | |notes=*Cooldown reduction is applied to current remaining cooldown. |
||
− | 2.0% normal attack amplification per weapon mastery level |
||
− | |||
− | 2.2% skill amplification per weapon mastery level |
||
− | |||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
− | <li style="display: block;"> |
||
− | {| class="wikitable" |
||
− | |style="background-color: rgba(69, 69, 69, 0.6); text-align: center;"|[[File:Starter Guitar.png|100px|link=Starter Guitar]]<br>[[Starter Guitar]] |
||
− | |- |
||
− | |style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Golden Bridge.png|100px|link=Golden Bridge]]<br>[[Golden Bridge]]||style="background-color: rgba(81, 142, 92, 0.6); text-align: center;"|[[File:Single Coil Pickup.png|100px|link=Single Coil Pickup]]<br>[[Single Coil Pickup]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Ruby Special.png|100px|link=Ruby Special]]<br>[[Ruby Special]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Humbucker Pickup.png|100px|link=Humbucker Pickup]]<br>[[Humbucker Pickup]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:King-V.png|100px|link=King-V]]<br>[[King-V]] |
||
− | |- |
||
− | |style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Nocaster.png|100px|link=Nocaster]]<br>[[Nocaster]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Superstrat.png|100px|link=Superstrat]]<br>[[Superstrat]]||style="background-color: rgba(61, 78, 119, 0.7); text-align: center;"|[[File:Wild Horse.png|100px|link=Wild Horse]]<br>[[Wild Horse]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Bohemian.png|100px|link=Bohemian]]<br>[[Bohemian]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Stairway to Heaven.png|100px|link=Stairway to Heaven]]<br>[[Stairway to Heaven]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Purple Haze.png|100px|link=Purple Haze]]<br>[[Purple Haze]] |
||
− | |- |
||
− | |style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Satisfaction.png|100px|link=Satisfaction]]<br>[[Satisfaction]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Wonderful Tonight.png|100px|link=Wonderful Tonight]]<br>[[Wonderful Tonight]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:The Wall.png|100px|link=The Wall]]<br>[[The Wall]]||style="background-color: rgba(102, 72, 136, 0.7); text-align: center;"|[[File:Teen Spirit.png|100px|link=Teen Spirit]]<br>[[Teen Spirit]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Love&... |
||
− | | ability_image = Love & Peace.png |
||
− | | ability_description = Release a sound wave in the targeted direction to draw your enemy to the music, dealing damage to the first enemy hit and making them move towards the user. |
||
− | |||
− | Attack Power 120/200% |
||
− | | ability_type = Weapon Skill |
||
− | | cast_time = Instant |
||
− | | cooldown = 27s |
||
− | | duration = 1.2s |
||
− | | damage = 1.25 / 2 AP |
||
}} |
}} |
||
− | </li> |
||
− | </div> |
||
+ | [[Category:Items]] |
||
− | ==Nunchaku== |
||
− | Usable by: [[Li Dailin]] |
||
− | |||
− | Base Attack Range 1.3m |
||
− | |||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
− | |+ Base Attack Speed |
||
− | |- |
||
− | |[[Li Dailin]]|| 0.63 |
||
− | |} |
||
− | Stats gained per level: |
||
− | |||
− | 1.7% attack speed with nunchakus equipped |
||
− | |||
− | 3.2% extra damage to normal attacks |
||
− | |||
− | 3.2% skill damage increase |
||
− | |||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
− | <li style="display: block;"> |
||
− | {| class="wikitable" style="text-align: center;" |
||
− | | style="background-color: rgba(69,69,69,0.6);" | |
||
− | [[File:Steel Chain.png|100px|link=Steel Chain]]<br>[[Steel Chain]] |
||
− | |- |
||
− | | style="background-color: rgba(81, 142, 92, 0.6);" | |
||
− | [[File:Nunchaku.png|100px|link=Nunchaku]]<br>[[Nunchaku]] |
||
− | |- |
||
− | | style="background-color: rgba(61, 78, 119, 0.7);" | |
||
− | [[File:Sharper.png|100px|link=Sharper]]<br>[[Sharper]] |
||
− | | style="background-color: rgba(61, 78, 119, 0.7);" | |
||
− | [[File:Bleeder.png|100px|link=Bleeder]]<br>[[Bleeder]] |
||
− | |- |
||
− | | style="background-color: rgba(102, 72, 136, 0.7);" | |
||
− | [[File:The Smiting Dragon.png|100px|link=The Smiting Dragon]]<br>[[The Smiting Dragon]] |
||
− | | style="background-color: rgba(102, 72, 136, 0.7);" | |
||
− | [[File:Vibro Nunchaku.png|100px|link=Vibro Nunchaku]]<br>[[Vibro Nunchaku]] |
||
− | | style="background-color: rgba(102, 72, 136, 0.7);" | |
||
− | [[File:Cerberus.png|100px|link=Cerberus]]<br>[[Cerberus]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability details|ability_name=Breath of the Dragon|ability_description=Swing the nunchaku quickly, creating a gust of the wind. After some time, launch the gust of wind in the targeted direction dealing damage depending on charge time. Charging the nunchaku for more than one second will stun the enemies.|ability_image=Nunchaku_Skill.png|ability_type=Weapon Skill|damage=(125~300) / (250~600) + 0.5~1.5 AP|stun=1.25 s|range=3~8}} |
||
− | </li> |
||
− | </div> |
||
− | |||
− | ==Whip== |
||
− | Usable by: [[Lenox]] |
||
− | |||
− | Base Attack Range 2.35m |
||
− | |||
− | {| class="wikitable" style="text-align: center; width: 200px;" |
||
− | |+Base Attack Speed |
||
− | |- |
||
− | | Lenox || 0.67 |
||
− | |} |
||
− | Stats gained per level: |
||
− | |||
− | 1.8% attack speed with whips equipped |
||
− | |||
− | 3% extra damage to normal attacks |
||
− | |||
− | 2% skill damage increase |
||
− | |||
− | <div style="overflow: hidden;"><ul style="margin-left:0px; display: flex; flex-flow: row wrap; justify-content: space-between; align-items: flex-start;"> |
||
− | <li style="display: block;"> |
||
− | {| class="wikitable" style="text-align: center;" |
||
− | | style="background-color: rgba(69,69,69,0.6);" | |
||
− | [[File:Whip.png|100px|link=Whip]]<br>[[Whip]] |
||
− | |- |
||
− | | style="background-color: rgba(81, 142, 92, 0.6);" | |
||
− | [[File:Rope Cuffs.png|100px|link=Rope Cuffs]]<br>[[Rope Cuffs]] |
||
− | | style="background-color: rgba(81, 142, 92, 0.6);" | |
||
− | [[File:Bullwhip.png|100px|link=Bullwhip]]<br>[[Bullwhip]] |
||
− | |- |
||
− | | style="background-color: rgba(61, 78, 119, 0.7);" | |
||
− | [[File:Wind Whip.png|100px|link=Wind Whip]]<br>[[Wind Whip]] |
||
− | | style="background-color: rgba(61, 78, 119, 0.7);" | |
||
− | [[File:Thunder Whip.png|100px|link=Thunder Whip]]<br>[[Thunder Whip]] |
||
− | | style="background-color: rgba(61, 78, 119, 0.7);" | |
||
− | [[File:Lightning Whip.png|100px|link=Lightning Whip]]<br>[[Lightning Whip]] |
||
− | |- |
||
− | | style="background-color: rgba(102, 72, 136, 0.7);" | |
||
− | [[File:Gleipnir.png|100px|link=Gleipnir]]<br>[[Gleipnir]] |
||
− | | style="background-color: rgba(102, 72, 136, 0.7);" | |
||
− | [[File:Plasma Whip.png|100px|link=Plasma Whip]]<br>[[Plasma Whip]] |
||
− | |- |
||
− | | style="background-color: rgba(234, 191, 63, 0.5);" | |
||
− | [[File:Whip of Nine Bloody Tails.png|100px|link=Bloody Nine Tails]]<br>[[Bloody Nine Tails]] |
||
− | |} |
||
− | </li> |
||
− | <li style="display: block;"> |
||
− | {{Ability_details |
||
− | | ability_name = Grappling Whip |
||
− | | ability_image = WSkillIcon_192.png |
||
− | | ability_description = Snap your whip in front of you, dealing damage to enemies hit and pulling them 2.5m towards you for 1 second. Enemies that are in a range less than 2.5m are knocked airborne for 0.75 seconds. |
||
− | | ability_type = Weapon Skill |
||
− | | range = 8m |
||
− | | damage = 100/150 (+0.3AP) |
||
− | | cooldown = 40/30s |
||
− | | cast_time = 0.26s |
||
− | }} |
||
− | </li> |
||
− | </div> |
Latest revision as of 17:12, 18 April 2024
Weapons are a type of item in Eternal Return.
Description[ | ]
Weapons allow characters to increase their offensive capabilities and empower their attacks. They can either be found in containers, looted from wild animals around Lumia Island or crafted by mixing different materials and components together.
A weapon can only be equipped by characters who can use its weapon type. In the normal game mode, all players begin with 1 Common weapon of the type they've chosen equipped.
Each weapon type has its own base Attack Speed and Attack Range values that is added to the character's base statistics (also known as stats) and also comes with its own active weapon skill.
In addition to these base stat values, each individual weapon grants their own set of buffs to the character's statistics (these will be listed in green), with higher tier weapons generally granting more and greater stat values. When a stat buff is labeled "[Unique]" it means that it cannot be stacked with the same unique labeled buff from any equipped armor. When equipping multiple items that grant the same unique buff, only the strongest version will be active. A few items may also grant negative stat debuffs (which will be displayed in red) to counterbalance strong buffs.
On top of the stat buffs, certain weapons grant powerful [Unique Passive] effects. These will be listed at the bottom of the item's description, each with a unique name. Similar to unique stat buffs, Unique Passive effects won't stack with those sharing the same name from any equipped armor and only the strongest variant will be in effect.
Some weapons use an ammo system, where one cartridge is consumed with each basic attack done with them. Once they run out of cartridges, ammo based weapons must be reloaded before they can be fired again, which will set them back to full. Different weapons have a different maximum ammo count.
Mythic weapons made with VF Blood Sample can be modified into Crimson or Dawn variants by using Crimson Shards or Dawnlight Shards.
It is worth mentioning that different weapons deal different amounts of damage when attacking Summon deployables. For more information, see: Installation
Weapon types[ | ]
There are several weapon types in the game:
Dagger[ | ]
Daggers are melee weapons with a short attack range. They can be equipped by: Cathy, Daniel, Jackie, Ly Anh, Shoichi and Xiukai
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.58
- Base Attack Range: 1.25m
Two-handed Sword[ | ]
Two-handed Swords are melee weapons with a short attack range. They can be equipped by: Aiden, Alex, Debi & Marlene, Fiora, Jackie and Yuki
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.56
- Base Attack Range: 1.65m
Axe[ | ]
Axes are melee weapons with a short attack range. They can be equipped by: Abigail, Estelle, Jackie, Kenneth and Markus
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.485
- Base Attack Range: 1.65m
Dual Swords[ | ]
Dual Swords are melee weapons with a short attack range. They can be equipped by: Camilo, Cathy, Jackie and Yuki
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.43
- Base Attack Range: 1.4m
Pistol[ | ]
Pistols are ranged, ammo based weapons with a long attack range. They can be equipped by: Alex, Aya, Isol, Jenny, Leni, Rozzi and Silvia
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.505
- Base Attack Range: 4.85m
Assault Rifle[ | ]
Assault Rifles are ranged, ammo based weapons with a long attack range. They can be equipped by: Aya, Haze and Isol
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.55
- Base Attack Range: 5m
Additionally, the damage of basic attacks done with this weapon is dealt in 3 ticks: two ticks of 30% and a tick of 45% (for a total of 105% damage).
Sniper Rifle[ | ]
Sniper Rifles are ranged, ammo based weapons with a long attack range. They can be equipped by: Aya, Bernice, Katja and Theodore
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.43
- Base Attack Range: 6m
Rapier[ | ]
Rapiers are melee weapons with a short attack range. They can be equipped by: Adela, Camilo, Chiara, Elena and Fiora
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.615
- Base Attack Range: 1.4m
Spear[ | ]
Spears are melee weapons with a medium attack range. They can be equipped by: Felix, Fiora and Xiukai
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.445
- Base Attack Range: 2.2m
Hammer[ | ]
Hammers are melee weapons with a short attack range. They can be equipped by: Eleven, Magnus, Markus and Sua
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.455
- Base Attack Range: 1.5m
Bat[ | ]
Bats are melee weapons with a short attack range. They can be equipped by: Adela, Barbara, Luke, Magnus, Sua and Tia
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.56
- Base Attack Range: 1.4m
Throw[ | ]
Throw are ranged weapons with a long attack range. They can be equipped by: Adriana, Celine, Eva, Irem, Sissela, William and Zahir
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.51
- Base Attack Range: 5.3m
Shuriken[ | ]
Shurikens are ranged weapons with a long attack range. They can be equipped by: Alex, Chloe, Emma, Hyejin, Sissela, Tazia, Tsubame and Zahir
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.55
- Base Attack Range: 4.8m
Bow[ | ]
Bows are ranged weapons with a long attack range. They can be equipped by: Hyejin, Nadine and Rio
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.65
- Base Attack Range: 5.5m
Crossbow[ | ]
Crossbows are ranged weapons with a long attack range. They can be equipped by: Karla and Nadine
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.54
- Base Attack Range: 5.2m
Glove[ | ]
Gloves are melee weapons with a short attack range. They can be equipped by: Alonso, Hyunwoo, Jan, Li Dailin, Leon and Nicky
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.63
- Base Attack Range: 1.2m
Tonfa[ | ]
Tonfas are melee weapons with a short attack range. They can be equipped by: Alex, Hyunwoo, Isaac, Jan and Leon
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.5
- Base Attack Range: 1.2m
Guitar[ | ]
Guitars are ranged weapons with a long attack range. They can be equipped by: Hart and Priya
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.495
- Base Attack Range: 4m
Nunchaku[ | ]
Nunchakus are melee weapons with a short attack range. They can be equipped by: Li Dailin and Piolo
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.56
- Base Attack Range: 1.55m
Whip[ | ]
Whips are melee weapons with a medium attack range. They can be equipped by: Laura, Lenox and Mai
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.55
- Base Attack Range: 2.4m
Camera[ | ]
Cameras are ranged weapons with a long attack range. They can be equipped by: Martina and Nathapon
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.55
- Base Attack Range: 5.1m
Arcana[ | ]
Arcana are ranged weapons with a long attack range. They can be equipped by: Arda, Bianca, Charlotte, Emma, Johann and Vanya
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.555
- Base Attack Range: 4.65m
VF Prosthetic[ | ]
VF Prosthetics are melee weapons with a short attack range. They can be equipped by: Echion
These weapons also grant the following base stat buffs while equipped:
- Base Attack Speed: 0.5
- Base Attack Range: 1.4m
Weapon skills[ | ]
Each weapon type comes with its own active weapon skill. Weapon skills (bound to D by default) are used in much the same way as regular character skills are.
Weapon skill becomes available once the character reaches Weapon Mastery level 5 and can be ranked up at Weapon Mastery levels 10 and 15.
It is worth mentioning that triggering an Enemy Kill effect (by fully defeating an enemy) while a weapon skill is on cooldown will reduce the remaining cooldown by 15%.
List of Weapon Skills[ | ]
While equipped, Daggers grant access to this weapon skill:
While equipped, Two-handed Swords grant access to this weapon skill:
While equipped, Axes grant access to this weapon skill:
While equipped, Dual Swords grant access to this weapon skill:
While equipped, Pistols grant access to this weapon skill:
While equipped, Assault Rifles grant access to this weapon skill:
While equipped, Sniper Rifles grant access to this weapon skill:
While equipped, Rapiers grant access to this weapon skill:
While equipped, Spears grant access to this weapon skill:
While equipped, Hammers grant access to this weapon skill:
While equipped, Bats grant access to this weapon skill:
While equipped, Throw weapons grant access to this weapon skill:
While equipped, Shurikens grant access to this weapon skill:
While equipped, Bows grant access to this weapon skill:
While equipped, Crossbows grant access to this weapon skill:
While equipped, Gloves grant access to this weapon skill:
While equipped, Tonfas grant access to this weapon skill:
While equipped, Guitars grant access to this weapon skill:
While equipped, Nunchakus grant access to this weapon skill:
While equipped, Whips grant access to this weapon skill:
While equipped, Cameras grant access to this weapon skill:
While equipped, Arcana grant access to this weapon skill:
While equipped, VF Prosthetics grant access to this weapon skill: