Masteries
Masteries are levels characters can gain in Eternal Return by performing various actions such as fighting or crafting items.
Contents
Weapon Masteries[edit | edit source]
By dealing damage and crafting weapons, characters gain experience for their weapon mastery. Weapon Masteries increase Attack Speed, Normal Attack Damage, and Skill Damage.
Weapon Skills are additional skills when a weapon is equipped. Weapon Skills are unlocked at the weapon mastery level 7 and can be improved at the weapon mastery level 14. For more information see the Weapon page.
Weapon Mastery Exp Gain[edit | edit source]
To get Mastery Exp | Amount |
---|---|
Deal 100 damage to player | 63 |
Deal 100 damage to wild animal | 5 |
Kill Player | 150 |
Kill Animal | 100 ~ ???? |
Craft Weapon | 100 ~ 900 |
Weapon Mastery Bonuses[edit | edit source]
Weapon | Attack Speed | Extra Normal Attack Damage | Skill Damage Increase |
---|---|---|---|
Dagger | 2.7%/level | 5.0%/level | 1.5%/level |
Two-Handed Sword | 3.3%/level | 4.6%/level | 1.5%/level |
Axe | - | 4.0%/level | 2.0%/level |
Dual Swords | 2.0%/level | 2.2%/level | 1.3%/level |
Pistol | 3.0%/level | 4.1%/level | 2.6%/level |
Assault Rifle | 4.0%/level | 1.5%/level | 1.5%/level |
Sniper Rifle | - | 4.8%/level | 2.2%/level |
Rapier | 2.5%/level | 4.0%/level | 2.0%/level |
Spear | 0.7%/level | 3.8%/level | 1.2%/level |
Hammer | 0.8%/level | 5.0%/level | 1.8%/level |
Bat | 3.0%/level | 4.0%/level | 1.2%/level |
Throw | 0.9%/level | 5.0%/level | 2.0%/level |
Shuriken | 1.8%/level | 4.0%/level | 1.8%/level |
Bow | 2.4%/level | 3.0%/level | 2.0%/level |
Crossbow | 2.2%/level | 5.0%/level | 1.8%/level |
Glove | 3.3%/level | 2.5%/level | 1.8%/level |
Tonfa | 1.8%/level | 4.1%/level | 3.2%/level |
Guitar | 1.5%/level | 2.0%/level | 2.2%/level |
Nunchaku | 1.9%/level | 3.2%/level | 3.2%/level |
Whip | 1.8%/level | 3.0%/level | 2.0%/level |
Only with same weapon equipped.
Map Masteries[edit | edit source]
By fighting wild animals, crafting items, searching containers, or moving around, characters gain experience in these Masteries.
Hunt[edit | edit source]
By fighting and killing wild animals, characters gain experience for their Hunt Mastery.
Mastery Bonus | Amount | To get Mastery Exp | Exp Gain |
---|---|---|---|
Extra damage to wild animals | 4.0%/level | Deal 100 damage to wild animal | 35 |
Take 100 damage from wild animal | 10 | ||
Kill Animal | 100 ~ ???? |
Craft[edit | edit source]
By crafting items, characters gain experience for their Craft Mastery.
Mastery Bonus | Amount | To get Mastery Exp | Exp Gain |
---|---|---|---|
Increase the effect of items | 0.7%/level | Craft Weapon | 100 ~ 900 |
Craft Head Armor | 200 ~ 1000 | ||
Craft Chest Armor | 200 ~ 1000 | ||
Craft Arm Armor | 200 ~ 1000 | ||
Craft Leg Armor | 200 ~ 1000 | ||
Craft Food | 200 ~ 650 | ||
Craft Trap | 150 ~ ??? |
Search[edit | edit source]
By searching containers, searching airdrops, and operating security consoles, characters gain experience for their Search Mastery.
Mastery Bonus | Amount | To get Mastery Exp | Exp Gain |
---|---|---|---|
Increases vision range | 0.1m/level | Open Item Box | 80 |
Open Air Supply | 350 | ||
Collect Resource | 160 | ||
Operate Security Console | 160 |
Move[edit | edit source]
By moving around and crafting leg armor, characters gain experience for their Move Mastery.
Mastery Bonus | Amount | To get Mastery Exp | Exp Gain |
---|---|---|---|
Movement Speed in combat | 0.01/level | Walk 50m | 55 |
Movement Speed out of combat | 0.02/level | Move to new area | 180 |
Craft Leg Armor | 240 ~ 1200 |
Character Masteries[edit | edit source]
By fighting, crafting the corresponding items, or spending SP, characters gain experience in these Masteries.
Health[edit | edit source]
By crafting food or taking damage, characters gain experience for their Health Mastery.
Mastery Bonus | Amount | To get Mastery Exp | Exp Gain |
---|---|---|---|
Max HP increase | 1.0%/level | Consume 100 HP (as the cost for a skill) | 30 |
Take 100 damage | 15 | ||
Craft Food | 260 ~ 900 |
Defense[edit | edit source]
By crafting armor or taking damage, characters gain experience for their Defense Mastery.
Mastery Bonus | Amount | To get Mastery Exp | Exp Gain |
---|---|---|---|
Take less Damage from Normal Attacks | 1.0%/level | Take damage from Trap | 20 |
Take less Damage from Skills | 0.8%/level | Take 100 damage from player | 60 |
Take 100 damage from wild animal | 10 | ||
Kill Player | 100 | ||
Kill Animal | 100 ~ ???? | ||
Kill Monster | 0 | ||
Craft Head Armor | 200 ~ 1000 | ||
Craft Accessory | 200 ~ 1000 | ||
Craft Chest Armor | 200 ~ 1000 | ||
Craft Arm Armor | 200 ~ 1000 |
Meditation[edit | edit source]
By crafting beverages or spending SP, characters gain experience for their Meditation Mastery.
Mastery Bonus | Amount | To get Mastery Exp | Exp Gain |
---|---|---|---|
Max SP increase | 1.7%/level | Use 100 SP | 70 |
Craft beverage | 220 ~ 600 |
Trap[edit | edit source]
By crafting, taking damage from, or dealing damage with traps, characters gain experience for their Trap Mastery.
Mastery Bonus | Amount | To get Mastery Exp | Exp Gain |
---|---|---|---|
Trap damage increase | 4.0%/level | Deal 40 damage to a player with a Trap | 150 |
Deal 40 damage to a wild animal with a Trap | 50 | ||
Take Damage from a Trap | 100 | ||
Set Trap | 60 | ||
Craft Trap | 200 ~ 1000 |
Crafting Experience[edit | edit source]
Rarity | Exp |
---|---|
Uncommon | 200 Specific, 200 Craft |
Rare | 350 Specific, 350 Craft |
Epic | 600 Specific, 600 Craft |
Legendary | 1000 Specific, 1000 Craft |
*+20% for Move
Rarity | Exp |
---|---|
Uncommon | 260 Health, 150 Craft |
Rare | 400 Health, 250 Craft |
Epic | ??? |
Rarity | Exp |
---|---|
Uncommon | 220 Meditation, 200 Craft |
Rare | 340 Meditation, 350 Craft |
Rarity | Exp |
---|---|
Uncommon | 200 Trap, 150 Craft |
Rare | ??? |
Epic | ??? |
Legendary | ??? |
*Cameras are Traps
Rarity | Exp |
---|---|
Uncommon | 300 Craft |
Rare | ??? |
Epic | ??? |