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Masteries are levels characters can gain in Eternal Return by performing various actions such as fighting or crafting items.

Weapon Masteries[]

By dealing (pre-mitigation) damage and crafting weapons, characters gain experience for their weapon mastery. Weapon Masteries increase Attack Speed, Normal Attack Damage, and Skill Damage.

Weapon Skills are additional skills when a weapon is equipped. Weapon Skills are unlocked at the weapon mastery level 7 and can be improved at the weapon mastery level 14. For more information see the Weapon page.

Weapon Mastery Exp Gain[]

To get Mastery Exp Amount
Deal 100 damage to player 63
Deal 100 damage to wild animal 5
Kill Player 150
Kill Animal 100 ~ ????
Craft Weapon 100 (Common) / 200 (Uncommon) / 350 (Rare) / 550 (Epic) / 800 (Legendary)

Weapon Mastery Bonuses[]

Weapon Attack Speed Extra Normal Attack Damage Skill Damage Increase Cooldown Reduction
Dagger 2.7%/level 5.0%/level 1.2%/level -
Two-Handed Sword 3.3%/level 4.6%/level 1.5%/level -
Axe 0.6%/level 4.0%/level 2.0%/level -
Dual Swords 2.0%/level 2.2%/level 1.3%/level -
Pistol 3.0%/level 4.1%/level 2.6%/level -
Assault Rifle 3.7%/level 1.3%/level 1.5%/level -
Sniper Rifle - 4.8%/level 2.6%/level -
Rapier 2.5%/level 4.0%/level 1.8%/level -
Spear 1.0%/level 3.8%/level 0.9%/level -
Hammer 0.8%/level 5.0%/level 1.8%/level -
Bat 3.0%/level 4.0%/level 1.2%/level -
Throw 0.9%/level 4.5%/level 2.3%/level -
Shuriken 1.8%/level 3.0%/level 2.2%/level -
Bow 2.4%/level 2.8%/level 2.0%/level -
Crossbow 2.2%/level 5.0%/level 2.2%/level -
Glove 3.9%/level 2.9%/level 1.6%/level -
Tonfa 2.1%/level 4.1%/level 3.3%/level -
Guitar 1.5%/level 2.0%/level 2.2%/level -
Nunchaku 2.5%/level 3.2%/level 3.2%/level -
Whip 1.8%/level 3.0%/level 2.0%/level -
Camera - - 3.3%/level 0.5%/level

Only with the same weapon equipped.

Map Masteries[]

By fighting wild animals, crafting items, searching containers, or moving around, characters gain experience in these Masteries.

Hunt[]

By fighting and killing wild animals, characters gain experience for their Hunt Mastery.

Mastery Bonus Amount To get Mastery Exp Exp Gain
Extra damage to wild animals 4.0%/level Deal 100 damage to wild animal 35
Take 100 damage from wild animal 10
Kill Animal 100 ~ ????

Craft[]

By crafting items, characters gain experience for their Craft Mastery.

Mastery Bonus Amount To get Mastery Exp Exp Gain
Increase the effect of items 0.7%/level Craft Weapon 100 (Common) / 200 (Uncommon) / 350 (Rare) / 600 (Epic) / 1000 (Legendary)
Craft Head Armor 200 (Uncommon) / 350 (Rare) / 600 (Epic) / 1000 (Legendary)
Craft Chest Armor 200 (Uncommon) / 350 (Rare) / 600 (Epic) / 1000 (Legendary)
Craft Arm Armor 200 (Uncommon) / 350 (Rare) / 600 (Epic) / 1000 (Legendary)
Craft Leg Armor 200 (Uncommon) / 350 (Rare) / 600 (Epic) / 1000 (Legendary)
Craft Food 150 (Uncommon) / 250 (Rare) / 400 (Epic)
Craft Drinks 200 (Uncommon) / 350 (Rare)
Craft Trap 150 (Uncommon) / 250 (Rare) / 400 (Epic) / 650(Legendary)
Craft Camera/Drone 200 (Uncommon) / 350(Rare)
Craft Materials 300 (Uncommon) / 500 (Rare) / 800 (Epic)

Search[]

By searching containers, searching airdrops, and operating security consoles, characters gain experience for their Search Mastery.

Mastery Bonus Amount To get Mastery Exp Exp Gain
Increases vision range 0.1m/level Open Item Box 80
Open Air Supply 350
Collect Resource 160
Operate Security Console 160
Craft Camera/Drone 200 (Uncommon) / 350(Rare)

Move[]

By moving around and crafting leg armor, characters gain experience for their Move Mastery.

Mastery Bonus Amount To get Mastery Exp Exp Gain
Movement Speed in combat 0.01/level Walk 50m 55
Movement Speed out of combat 0.02/level Move to new area 180
Craft Leg Armor 200 (Uncommon) / 350 (Rare) / 600 (Epic) / 1000 (Legendary)


Character Masteries[]

By fighting, crafting the corresponding items, or spending SP, characters gain experience in these Masteries.

Health[]

By crafting food or taking (pre-mitigation) damage, characters gain experience for their Health Mastery.

Mastery Bonus Amount To get Mastery Exp Exp Gain
Max HP increase 1.0%/level Consume 100 HP (as the cost for a skill) 30
Take 100 damage 15
Craft Food 260 (Uncommon) / 400 (Rare) / 600 (Epic)

Defense[]

By crafting armor or taking damage, characters gain experience for their Defense Mastery.

Mastery Bonus Amount To get Mastery Exp Exp Gain
Take less Damage from Normal Attacks 1.0%/level Take damage from Trap 20
Take less Damage from Skills 0.8%/level Take 100 damage from player 60
Take 100 damage from wild animal 10
Kill Player 100 ~ ????
Kill Animal 100 ~ ????
Kill Monster 0
Craft Head Armor 200 (Uncommon) / 350 (Rare) / 600 (Epic) / 1000 (Legendary)
Craft Accessory 200 (Uncommon) / 350 (Rare) / 600 (Epic) / 1000 (Legendary)
Craft Chest Armor 200 (Uncommon) / 350 (Rare) / 600 (Epic) / 1000 (Legendary)
Craft Arm Armor 200 (Uncommon) / 350 (Rare) / 600 (Epic) / 1000 (Legendary)

Meditation[]

By crafting beverages or spending SP, characters gain experience for their Meditation Mastery.

Mastery Bonus Amount To get Mastery Exp Exp Gain
Max SP increase 1.7%/level Use 100 SP 70
Craft beverage 220 (Uncommon) / 340 (Rare)

Trap[]

By crafting, taking damage from, or dealing damage with traps, characters gain experience for their Trap Mastery.

Mastery Bonus Amount To get Mastery Exp Exp Gain
Trap damage increase 4.0%/level Deal 40 damage to a player with a Trap 150
Deal 40 damage to a wild animal with a Trap 50
Take Damage from a Trap 100
Set Trap 60
Craft Trap 200 (Uncommon) / 350 (Rare) / 600 (Epic) / 1000 (Legendary)
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