Game Modes

WIP

Game Mode Adjustment
Damage, damage taken, HP recovery, and defense will vary in Solo, Duo, and Squad modes for each character.

Solo
Solo Mode Kill Bonus

In Solo mode, kills will restore your HP and SP and give you a little more time on your countdown timer.

HP and SP recovery: My lost HP/SP (10 + Killed target’s level* 1)% (Level 10 Enemy Kill : 20%)

This bonus is not affected by Healing Reduction

7s restored to your restricted area count (cannot exceed 30s)

Duo and Squad
Bonus XP after teammate death 12/25%

You will receive an assist in team modes by doing the following within 10 seconds before the target is killed:


 * Damage the target
 * Apply a debuff to the target
 * Target steps on a trap of yours
 * Buff or heal a team member who does any of the above to the target.

Experience granted Killer: 200 xp + 60 per level of opponent 1 player assist: 100 xp + 30 per level of opponent 2 player assist: 50 xp + 15 per level of opponent

Hunting experience granted 2 people hunt target: 60% each 3 people hunt target: 47% each